Showing posts with label unreal-tournament-2004. Show all posts
Showing posts with label unreal-tournament-2004. Show all posts

Sunday, February 5, 2012

How can I sync achievements for Unreal Tournament 2004 and Quake Live, with my Steam account which were not installed through Steam?

Question

Unreal Tournament 2004 and Quake Live are installed through my PC, but not through Steam. How can I sync achievements with my Stem profile for these and other games which Steam sells but which I bought through another vendor (or in Quake Live, it is free and browser-based)?

Asked by gameaddict

Answer

The "Steam Version" of games differs from the non-Steam version - if your game wasn't purchased or activated through Steam, you can't get Steam achievements for it. I don't believe there's any way to (legitimately) take achievements from a non-Steam version of a game and import them into Steam.

Additionally, Quake Live and UT 2004 don't have Steam achievements, as far as I can tell. In Quake Live's case, they have a completely separate achievement system (Awards on your Profile) and UT2k4 was released prior to the introduction of the Steam achievement system, and I don't think it was ever modified to include achievements.

Answered by agent86

Tuesday, September 27, 2011

What are the tournament/pro level graphics settings for Unreal Tournament 2004?

Question

In UT2004 - what are the recommended tournament level graphics settings?

For example, like in Quake 3 the professionals set their graphics to only show the necessary elements in the game, and maximize the size of their opponents graphics boxes.

e.g. removing unnecessary/distracting textures.

Answer

There are none. You can tone your graphics settings as you like and maybe set a custom crosshair and change the HUD size, but tournament holders sometimes have a strict policy of what the HUD has to look like.

And, you can't redefine or modify hitboxes in UT 2004, if that is what you mean. Playing with such values can get you kicked by the server security (Safegame, AntiTCC etc.) real fast.