Showing posts with label technical-support. Show all posts
Showing posts with label technical-support. Show all posts

Sunday, November 20, 2011

I need to test network connection before I can connect to Xbox Live

Question

I recently connected my Xbox 360 to my college campus's wired network, which requires me to use a static IP Address. Since then, almost every time I turn on my Xbox I am not connected to Xbox Live. The only way I have found to connect is to attempt to connect, invariably fail, test my network connection (which signs me out and always succeeds) and then sign back in. Doing that has connected me to Xbox Live every time.

I have tried just signing out and back in, and that does not work. This problem did not happen when I was connected to a part of the network that used DHCP.

Is there a setting I can change to avoid this, or is there at least something simpler I can do to connect to Xbox Live?

Answer

Have you tried setting a static DNS server in your Xbox's network config? The people in this thread seemed to have good luck with that as a fix to this problem.

Friday, November 18, 2011

Modern Warfare 3 Multiplayer is “Currently Unavailable?”

Question

I started up Steam today to play some Modern Warfare 3, and finally play for more than 10 minute increments... Regardless the reason for me playing, the game would not start- and notified me:

"This game is currently unavailable. Please try again at another time."

My internet connection is working perfectly, as I am posting this question. Are the servers under maintenance, or have I somehow done something wrong?

Answer

This is actually a pretty common Steam issue. You might want to check out this help topic on the Steam support site.

Sunday, November 6, 2011

How to force Maximized Fullscreen mode in any game?

Question

I have seen several games that have a video display mode that is windowed with no borders, at the same resolution as the desktop. It's sometimes called "Borderless Windowed" mode, or "Maximized Fullscreen" mode. It seems to balance the tradeoff between running in fullscreen, and running a game in windowed mode.

Fullscreen vs Windowed
A game in fullscreen mode fills your screen and is more immersive. Supposedly fullscreen mode provides better performance, but I don't anything about that (nor have I recently observed better performance in fullscreen mode). The most common caveat is that your computer chokes momentarily if you alt-tab to go do something else. Playing in windowed mode allows you to switch to other tasks with no delay, or even multitask. Windowed mode also seems to be better for users using dual displays.

In Maximized Fullscreen mode, the game is in windowed mode, but the borders and title bar are removed and the resolution matches your desktop's. In effect, it looks like you're playing in fullscreen mode, but you can still switch to other applications with no delay. Sounds like the best of both worlds to me!

Left 4 Dead 2 in Windowed (No Border) mode

Multitasking is great if I happen to be respawning, waiting for a loading screen, or if I need to look up information about the game (like looking up quest info for MMOs). Clicking on the game pushes the other (naughty, immersion breaking) windows and the taskbar into the background, seamlessly filling the full screen.

Unfortunately most games don't seem to include this feature yet. For the games that don't, is there a way I can force this mode?

Answer

I have a simple AutoHotkey script that will force this mode for me. The script removes the window border and title bar of any window, and moves the window so that it fills the screen:

^!f::
WinGetTitle, currentWindow, A
IfWinExist %currentWindow%
{
    WinSet, Style, ^0xC00000 ; toggle title bar
    WinMove, , , 0, 0, 1920, 1080
}
return

The hotkey this creates is Control+Alt+f. It applies changes to whatever window has focus. If you wanted to use this script, all you'd need to do is:

  1. Install AutoHotkey
  2. Copy the script to a text file and name it something like MaxFull.ahk
  3. Right click on your new script and use Run as Administrator.
    SUDO Autohotkey script

Note that you'll need to have your game in windowed mode, set to your desktop's resolution. Also change "1920, 1080" to whatever your resolution is. Press the hotkey and bam! Maximized Fullscreen goodness. It even toggles back and forth if you press the hotkey again.

While the hotkey works on many games that I've played, some games are stubborn and don't want the window border removed. In that case, I have another hotkey that is a bit more forceful.

^!g::
WinGetTitle, currentWindow, A
IfWinExist %currentWindow%
{
   WinSet, Style, -0xC00000 ; hide title bar
   WinSet, Style, -0x800000 ; hide thin-line border
   WinSet, Style, -0x400000 ; hide dialog frame
   WinSet, Style, -0x40000 ; hide thickframe/sizebox
   WinMove, , , 0, 0, 1920, 1080
}   
return

Simply append this to the previous script to enable the hotkey Control+Alt+g.

Update: Some games also use a 0x40000 "ThickFrame" style, which the script wasn't removing until now. See the Autohotkey documentation for a list of styles that can be removed.

Monday, August 29, 2011

How can I run Dwarf Fortress in text mode on my Linux VPS?

Question

I installed Dwarf Fortress on my Linux VPS to use with dfterm. It's running Ubuntu 10.04. I'm fairly certain I have all the dependencies:

I've installed:

  • ncurses
  • ncursesw
  • libsdl
  • libsdl-image
  • libgtk
  • libglu
  • libopenal1

I had to turn sound off or it will instantly segfault, and I set the display mode to text. I've made no other changes to the config.

However, even before I go near dfterm, it won't run properly. It just displays a blank screen. What could be causing this? Is their a dependency I missed? Is there something else I should have changed in the config?

EDIT: This has been asked and answered on the Ubuntu StackExchange.

Answer

This question was answered on the Ubuntu Stack Exchange. I've coppied Bryce's answer below and marked this answer as CW. If you'd like to award him Rep please head over there and upvote his answer.

I was able to recreate the segfaulting by running df on a regular Ubuntu install with X turned off.

...
(Dwarf_Fortress:5346): Gdk-CRITICAL **: gdk_window_new: assertion `GDK_IS_WINDOW (parent)' failed
Segmentation fault

I suspect the problem is that this game expects to have a functioning GL driver available. And for that you need X running. But a VPS doesn't have X!

Instead, use Xvfb, which is a "fake" virtual X. You'll need to install xvfb and whatever dependencies it wants (probably xorg-server-core and a bunch of other stuff that may not be installed on Ubuntu Server).

Start the fake xserver up like this:

$ Xvfb :1 -screen 0 1024x768x16 &

Then make sure your DISPLAY variable is pointed to it:

$ export DISPLAY=:1
$ ./df

I also needed to disable sound and run in TEXT mode, but it worked this way, with no X running. I hope it works for you.

Saturday, August 13, 2011

Why does Magicka quit as soon as I open it?

Question

I bought Magicka via Steam this evening, and just installed it now. It demanded to repair my XNA install, so I let it.

I'm trying to run it, but it's just quitting as soon as it opens.

Any ideas?

Answer

If it asked to repair the XNA framework on your first start it most likely means that it was already installed. The other dependencies should be the .NET framework, either 3.0 or 3.5, and DirectX. I would try to install all of that manually and see if that fixes it.

Just to be sure also update your graphics card drivers.

Download links: