Showing posts with label management. Show all posts
Showing posts with label management. Show all posts

Sunday, October 23, 2011

How to order a lot of troops quickly

Question

Let's imagine you are playing Terran vs Protoss. You have around 7-9 rax, few with reactors, others with tech labs. Your opponent has army that consists mainly of zealots and high templars...

and you need to build you stuff right now. What is the best way to do that?

Option A: press 'D' 5-6 times, and after that 'A' 5-6 times? This way you will receive required amount of marines + marauders. But (at least for me) that takes some time.

Option B: press 'D' for few seconds and after that 'A' for the same time. This way you will receive pretty similar amount of units and it will be quicker, but that won't be as precise as with option A.

What is the best way to order troops when you have A LOT of buildings? Should I go with option "B" or practice "A" but make it quicker?

Do you see any other better way?

Thank you.

P.S. I'm interested in terran race suggestions, but others would be useful too.

Answer

The answer totally depends on your keyboard delay setting. The lower it is the faster it will punch out repeated key strokes.

However, that said. It's better to go with Option A. It's better control over how many units you are pumping out exactly. You need 5 marauders, you hit D 5 times. It's a much more exact army composition that you are getting. You will be a much better SC2 player this way.

Sunday, September 11, 2011

searching for medievel town management game from the '90

Question

I'm trying to find this abandonware game where you play some sort of a medieval townsman and you buy all sorts of buildings, run for offices and marry you kids to other nobleman. I'm pretty sure that the title has a year in it and that it's from the '90. Anyone knows what game I'm talking about? I'm going crazy over here!

Answer

The game you're talking about is called Europa 1400: The Guild!

Monday, July 18, 2011

OpenTTD: Mass replacement of aging vehicles

Question

I have a bunch of vehicles in need of replacement due to old age. I am aware of the vehicle autoreplacement feature, but that seems to only allow for the migration of one vehicle to another (instead of just decomissioning an older vechicle and replacing it with an exact duplicate.)

Is it possible to auto-replace aged vehicles with identical (newer) equivalents?

Answer

Go into Advanced Settings, then Vehicles, then Autorenew. Turn on "Autorenew Vehicle when it gets old", then set the other two options in that menu to the values of your choice.

I believe that vehicles will only autorenew when they pass a depot during their normal routes, but I haven't tested this.

Autorenew feature of OpenTTD