Showing posts with label framerate. Show all posts
Showing posts with label framerate. Show all posts

Tuesday, April 24, 2012

Why does The Witcher 2 run so Choppy?

Question

I have read through a couple of these forums discussing lag issues with W2; all of which seem to be running of questionable systems performance wise.

My rig is running:
Windows 7
16GB RAM
2600K-i7 Overclock :4.6Ghz 
GeForce GTX 560 Ti in SLI x2 (2GB each)
Acer GD235HZbid Widescreen 23.6" 3D LCD Display(three of these)
ASUS P8Z68 Deluxe MB

Id like to also say that I only run this game on one screen; not spanned across three.

I would consider my computer high-end and this game is defiantly not new. Whats really strange is that I don't really notice a performance difference between when I have the game running on one video card or both! So its seems that the obvious answer is that the graphics engine this game rolls with is horrible. So what element or combination of elements in the graphics engine are recipe for this choppy heart ache. From what I have played so far the game is loads of fun; but this lag is ruining my experience. ALSO NOTE: I have the latest drivers from nvidia and the most recent update for this game. Any insight as to what the spec issues are here would be greatly appreciated! I am really interested in why this graphics engine is such a flop and what aspects made it this way. Thanks for reading my post and thanks for any help you can present to this issue!

Answer

Witcher 2 is not optimized as it should be by default,then the new crossfire/SLI technology is known to make performance issues simply by bugging drivers/game engine especially in older games.

So having up to date drivers and game is a must.

Other than you are left only with tweaking the user.ini file in witcher and making it read-only.

Here are the values and more information.

Answered by Arremer

Wednesday, March 28, 2012

Why am I encountering major lag in Q.U.B.E?

Question

In Q.U.B.E (steam game), I can make it all the way up to the first few laser puzzles with no issues, but then my FPS will suddenly drop to 10-20.

My PC specs are as follows:

  • AMD Phenom II 3.4Ghz Quad
  • Sapphire Radeon HD 6870
  • 8GB G.Skill DDR3
  • 1TB Seagate Barracuda

I will normally get 60+ FPS up until said point.

This is a major issue for me as I am trying to record a let's play of the game, and I cannot progress if my FPS is so horrible!

Note: The FPS is horrible even if I'm not recording.

Asked by ryansworld10

Answer

Well I finally figured out the cause of this.

As I am recording with Fraps, and Fraps uses the HDD relentlessly, my disk was rapidly becoming fragmented as I recorded.

Whenever I encounter this issue again, running a quick defrag fixes it right up!

Answered by ryansworld10

Monday, February 6, 2012

How can I permanently show FPS?

Question

I know there used to be an option to show FPS at all times in an earlier version and I know F3 still shows it now but only while you hold F3.

I tried this F3 + alt + F3 technique but (at least on my macbook pro) I couldn't get that to work. Any other suggestions?

Asked by Rob Van Dam

Answer

Hold F3, press F10, release F3, press F10 again. It will show all the info (FPS, position, chunk updates, etc.) on the screen without having to hold a button. To get rid of it, press F3 again.

Answered by Javier Badia

Friday, July 15, 2011

How do you display framerate in Fallout New Vegas?

Question

I would ideally like to know a console command that will display the framerate (current and a running averages would be even better).

Answer

TDT worked in Oblivion engine but is not supported anymore by Fallout 3/Fallout New Vegas engine.

Unfortunately, at the moment, there isn't any known console commands that can show FPS in-game.

You have to use 3rd-parties software, like Fraps, RivaTuner overlay, etc.

I normally use Fraps trial version, that allows to show/hide the FPS in almost all games I tried.