Showing posts with label star-wars. Show all posts
Showing posts with label star-wars. Show all posts

Thursday, November 24, 2011

How does map in new Star Wars MMO compare with WoW and similar games?

Question

There is a new Star Wars game in beta right now. I was wondering if anyone tell me how large it is map- wise and how it compares to other popular games?

Answer

The 17 planets are similar in size to the Zones in WoW so its about the size of Kalimdor.

Friday, October 14, 2011

Does it make a difference how many of the Emperor's bonus objectives you complete?

Question

Tie Fighter extended on X-Wing in that it had not only primary and secondary objectives, but also bonus objectives, given out by an advisor of the Emperor.

Unlike the other ones, the bonus objectives are mostly hidden in their explicit form ("Identify freighter X") until completed. You pretty much had to derive them from the briefing and the debriefing (these usually contained some spoilers, assuming you failed the mission). The only hard value you could see was the number of these objectives ("you completed 1/6 bonus objectives").

I find it often quite hard to figure them all out and complete them all. Yet I do try to complete at least some of them and I do rise in the Emperor's ranks.

Does that mean the game only keeps track of you completing at least one on each mission? (Or how many necessary for the advisor to give you a positive debriefing.) Do you rise in the ranks faster if you complete more? Is it worth going through the extra effort to do them all?

Note: of course I am aware that you do not get any real in-game benefits from working for the Emperor at all. The game is from a time when gamers could still be motiviated without these cheap tricks. ;) The cutscenes are the reward, I guess.

Answer

I searched and I searched, but I just could not find an answer to this question, and I wish I had the time to play TIE Fighter again, in order to do some original research, but ...

Anyway, the best information I could find is here, near the end of the document. If this is correct, it would indicate that promotions in the Emperor's ranks occur due to your cumulative score, but there is no indication as to whether you must complete a bonus objective in each mission in order to receive a promotion, or if only completing a single bonus objective (in order to start the process) is enough.

If your rank is based on your score, then completing more bonus objectives will cause you to rise in the Emperor's ranks faster, as each objective completed increases your score for that mission.

Sunday, July 24, 2011

Can my saved game in KotOR be used for anything in KotOR 2?

Question

I just finished Knights of the Old Republic and would like to know if I can import the save files in the second game like it can be done in Mass Effect?

I know that Kotor 2 is not made by Bioware.

Also a minor question for the end:

Is the Star Forge actually drawing power from a star?

Answer

The second game doesn't follow on directly from the first - most of the characters are different, with some familiar faces and places. So there's little sense in importing a save game, in that respect.

According to this FAQ, there is no way to import a save game from the first game.

edit as for your other question:

The Star Forge was slowly consuming mass and energy from the star, providing the materials for thousands of ships. It also drew upon the darker side of the Force in many ways. more information here

Monday, July 18, 2011

Does it make a difference how many of the Emperor's bonus objectives you complete?

Question

Tie Fighter extended on X-Wing in that it had not only primary and secondary objectives, but also bonus objectives, given out by an advisor of the Emperor.

Unlike the other ones, the bonus objectives are mostly hidden in their explicit form ("Identify freighter X") until completed. You pretty much had to derive them from the briefing and the debriefing (these usually contained some spoilers, assuming you failed the mission). The only hard value you could see was the number of these objectives ("you completed 1/6 bonus objectives").

I find it often quite hard to figure them all out and complete them all. Yet I do try to complete at least some of them and I do rise in the Emperor's ranks.

Does that mean the game only keeps track of you completing at least one on each mission? (Or how many necessary for the advisor to give you a positive debriefing.) Do you rise in the ranks faster if you complete more? Is it worth going through the extra effort to do them all?

Note: of course I am aware that you do not get any real in-game benefits from working for the Emperor at all. The game is from a time when gamers could still be motiviated without these cheap tricks. ;) The cutscenes are the reward, I guess.

Answer

I searched and I searched, but I just could not find an answer to this question, and I wish I had the time to play TIE Fighter again, in order to do some original research, but ...

Anyway, the best information I could find is here, near the end of the document. If this is correct, it would indicate that promotions in the Emperor's ranks occur due to your cumulative score, but there is no indication as to whether you must complete a bonus objective in each mission in order to receive a promotion, or if only completing a single bonus objective (in order to start the process) is enough.

If your rank is based on your score, then completing more bonus objectives will cause you to rise in the Emperor's ranks faster, as each objective completed increases your score for that mission.