Showing posts with label mobile. Show all posts
Showing posts with label mobile. Show all posts

Thursday, January 26, 2012

How does one get in the Steam mobile app beta?

Question

Steam recently released mobile apps: http://store.steampowered.com/mobile

What is confusing is it doesn't say anything about beta, but when you try out the app it says "Account not part of the beta."

Answer

It is in closed beta right now.

From the Steam forums:

Those who wish to join the beta just need to download the Steam app (free of charge) and log in to their Steam account via the mobile app to express interest in the beta. Gamers will be added to the Closed Beta as the service ramps up.

So basically, download the app, open it, and sign in. Signing in lets Valve know you are interested in the beta, and if you are lucky, eventually you will be given an invite to the beta.

Thursday, October 13, 2011

How many levels are there in Bejeweled Twist Mobile (in classic mode)?

Question

How many levels are there in the mobile version of Bejeweled Twist in classic mode?

Answer

According to an email I received from PopCap Customer Support, the levels in Bejeweled Twist in Classic mode should go for for essentially forever as long as you can complete them.

Wednesday, September 28, 2011

How can I obtain Final Fantasy Adventure for a Mobile phone in the US?

Question

A little back story. The first (quasi) RPG I ever played was Final Fantasy Adventure. At that time, I was quite the platformer fan and NES Zelda games, although moderately fun, never caught my attention for long.

One day at a flee market I picked up Final Fantasy Adventure for a couple bucks and I fell in love with the experience of leveling up, weapon selection and getting engaged in the story. I was hooked and from then on I was a hardcore RPGer*.

Because of it's personal history, FFA has a special place in my gaming heart. Every few years I pull out my old cart, slap it in my old-school GB and play it for a few hours. It doesn't matter where my saved file is-- I've practically memorized what to do from any place in the game and it's always still just as enjoyable as it's initial discovery.

Today, I learned that back in 2006 a Japanese version was released for mobile phones that was quite similar to the original, but with updated graphics. As an uber-fan... I MUST PLAY THIS GAME.

Sorry, I'm still a bit excited. The problem is I live in the US and I would have no clue how to obtain a mobile game from an international market. Can this be done? Is there an emulator for such a thing and, if so, where can I find it. I don't mind that the game's text will be in Japanese. I can't read it but, honestly, I don't have too.

Yes, I get it. I'm a bit of an obsessive nerd. Any help, however, is much appreciated.

Thanks!

*I know that FFA isn't a typical RPG. However, it did have RPG elements and it lead me to other games in the FF story-line. I fell in love with the traditional RPG style as much as I had the Action-RPG style of FFA and I've never looked back.

Answer

I don't know about the cellphone version, but you may be able to find copies of the Game Boy Advance version, Sword of Mana, which had an English release.

It incorporated many of the changes to later games in the series.

Speaking of the series, Final Fantasy Adventure is actually part of the "Seiken Densetsu" or "Mana" series of games.

It has 3 direct sequels:
Secret of Mana (SNES)
Seiken Densetsu 3 (Super Famicom, no US release)
Dawn of Mana (PS2)

It also has 4 spinoffs:
Legend of Mana (PS1), similar style to the second and third games.
Children of Mana (DS), a dungeon crawler
Heroes of Mana (DS), a tactical RPG
Friends of Mana (Mobile phone, no US release), no idea

Sunday, July 10, 2011

What happened to NGage 2.0 games? (Nokia N86)

Question

I have Nokia N86,

About year ago I bought a few games, including worms

I update my phone software, Now, I cannot find place to download ngage games

What happened to ngage games? Where can I find or download them?

Answer

So, by the time I started working for Nokia in 2008, NGage was already a disappointment to the company and it's future was questionable. By that time Nokia had already had a lot of issues with Symbian and it was (in my personal opinion) unmanageable. The corporate philosophy was even that Nokia wanted to move away from phones to becoming more of a service oriented company. The issue with Symbian at the time was the large disconnect between development and deployment. While we could all design applications for the Symbian getting them to run on actual hardware was a nightmare. They actually kept an entire "Symbian Team" on site to help use get our software to run on actual phones. What's more the Symbian external developer community was not like the iPhone one (which had literally sprung up over night).

Personally, I didn't last a year before I left the company. It seemed like a nice place to work, but they were fighting a losing battle.

Nokia would latter announce, November 2009, that it would end support for the NGage in September 2010 [citation]. You can still find games on Nokia's Ovi Store and on some of the shadier sides of the internet (I won't link you, but I'm sure you can find them).