Showing posts with label doom. Show all posts
Showing posts with label doom. Show all posts

Thursday, September 15, 2011

What does 'Show ENDOOM Screen' mean?

Question

I recently got ChexQuest III and was customizing the mouse sensitivity and video options when I saw a rather cryptic option: 'Show ENDOOM Screen'. It was set to OFF and I set it to ON just to see what it would do, but I couldn't notice anything different.

Is there anybody who knows what this means? I think it might have something to do with the graphics that come up after you complete an episode, but they weren't any different with it ON or OFF.

Answer

The ENDOOM screen is actually a screen that shows up when you exit the game, however some ports do not have this screen, so that's the reasoning for having the option.

You can see some of the different ENDOOM screens at the Doom Wiki.

Tuesday, August 16, 2011

Playing Ultimate DOOM and DOOM II Coop on Modern Hardware

Question

So, a friend and I want to work through DOOM I and II on coop over a coming weekend. What's the best way to do this on modern hardware? We don't want graphical improvements and fancy features (except maybe mouse look), we want a classic DOOM experience.

This will be over a local network with a Windows XP and a Windows 7 PC.

Has anyone had experience doing this?

Answer

With DOSBox you should have no problem

Here's a wiki

There you'll have some source port to play your favorite game :D

Note:

Doom requires a fairly fast computer to run inside DOSBox, but many ports of its source code exist for modern Operating Systems, so you may find more luck downloading one of them instead. Because Doom makes use of your sound card and potentially Modem, you should take care to match your dosbox.conf setting to the settings found in the SETUP.EXE found inside your Doom folder. For the most part the default options will work, but if you are making use of the Gravis Ultra Sound or MIDI audio devices you should pay special attention that the DMA, IRQ and Addresses all match.

Friday, August 12, 2011

How can I beat "DOOM: Knee-Deep in the Dead" on nightmare mode?

Question

So I have the shareware version of DOOM 1.9, and have been playing it for a while now.
I have beaten it (rather easily) on all skill levels except Nightmare. I have gotten past Missions 1 (Hangar) and 2 (Nuclear Plant), but am currently stuck on Mission 3 (Toxin Refinery).

My question is has anyone here beaten DOOM: Knee-Deep In The Dead on Nightmare mode and if there are any tips on how I might do so myself?

Answer

I've done it. It took a ton of memorization and preparation to do. Here are some tips.

  1. Memorize the Maps. Make sure you know where every health pack, weapon, ammo, secret location, and enemy spawn is.
  2. Only go where you need to, if you don't need to grab rocket ammo on E1M3, then don't.
  3. Rebind your keys in the setup program. I used W A S D with the Arrow Keys to turn.
  4. Circle Strafe... but keep awareness of where you're strafing.
  5. Don't waste ammo. You don't need to use the Rocket Launcher to kill a Sarge, so don't.
  6. Learn how to get the enemies to fight each other... this is relatively easy with strafing. Get between two of them, and if you time it right, one will fire and hit the other as long as you keep moving. They will then be fighting, and you can move on.
  7. Use number 6... a lot.
  8. Keep moving at full speed. If you stop moving, you're dead.
  9. Watch speed runs, and use those routes. The faster you get through a level the higher your chance of success is.

Ultimately, this is one of those feats that will take practice and a lot of failure before you'll be able to achieve it. It took me about 7 months of practice before I managed it, but it felt oh so sweet after I got through the first and second Episodes. I still haven't beaten Episode 3: Inferno, on Nightmare.