Showing posts with label field-of-view. Show all posts
Showing posts with label field-of-view. Show all posts

Tuesday, August 16, 2011

What field of view should I choose in a first person shooter?

Question

What field of view should I choose in a first person shooter?

What effect does this have on aiming?

Answer

It makes aiming a bit harder as more things are squished into the same screen size, but you get the advantage of being able to see more. Generally you want to be able to see more so long as it doesn't have too much of an impact on your aiming/movement. It is up to you to decide what the best balance is for you. In Unreal Tournament 2004 I know some people played with the FOV higher than I did, but anything over 100 degrees for me became harder to aim and more confusing to sense what directions things were in, so I stuck with that.

Thursday, August 4, 2011

Mouse acting strange ingame, screen rotates on right mouse move

Question

ok so when i'm ingame (fullscreen) when I hold the right mouse button to zoom in with the scope on a weapon and then move the mouse to align it with a target, the screen just flips 90° in any direction so I need to find my bearings again and align it up again.

I got the problem with:

  • Alien vs Predator
  • Fallout 3
  • Fallout New Vegas
  • Medal of Honor 2010

but i don't have it with any of the Call of Duty games or Singularity.

So it is not a hardware problem. I also tried:

  • swapping my mouse
  • updating my gfx card
  • switching from hold right mouse to toggle

but nothing helps.

Any idea what would be causing this?

Answer

I would guess that this is caused by a tool that came with your mouse that allows you to define custom actions for you mouse buttons. Try to find out if you have anything like that installed and deactivate it.