Showing posts with label bit-trip-beat. Show all posts
Showing posts with label bit-trip-beat. Show all posts

Saturday, February 18, 2012

Where is the hidden cut scene in Bit Trip Beat?

Question

According to the list of achievements on Steam, there's a hidden cut scene. Where is it?

The achievement is called 'Beginning', which might be some kind of hint!

Beginning

Asked by Drew Noakes

Answer

The hidden cutscene is accessed by watching through the credits after the final level.

Answered by RedDragon23

Saturday, January 7, 2012

Is this a known issue in BIT.TRIP Beat?

Question

I'm unsure if this is a shader issue with my video card, but my paddle is the exact same color as the majority of the background in Bit.Trip Beat. I had a similar issue with Bit.Trip Runner in which the obstacles I was supposed to jump weren't showing up. I was able to fix this by going into C:\Users[Name]\Local\Bit.Trip Runner and adding ForceFixedFunction = yes to the .cfg file. I tried this in Bit.Trip Beat to no avail.

Long story short. Is this supposed to happen? If not, how can I fix this?

enter image description here

That's my paddle sticking out of the top of the pink blob. As you can see, this can easily become an issue as it makes my paddle impossible to see when the pink blob grows.

Answer

Well, after doing some looking around, I found the issue. When I initially (and secondarily?) installed the game, it was a corrupted install. The game opened fine, the sounds worked, but I had the above issue. I say secondarily because I decided to uninstall, and reinstall the game, but, lo-and-behold, there still was no .cfg file.

Long story short, after a third uninstall/reinstall, the .cfg file appeared as if by magic in my Steam folder. So, I was able to apply the ForceFixedFunction = Yes to the file, save, and play the game without further issue.