Showing posts with label 8-bit. Show all posts
Showing posts with label 8-bit. Show all posts

Friday, October 21, 2011

Whats the name of this old 8-bit computer game?

Question

My dad had an old amiga computer with a disc that had this game. it was 8-bit looking. you were in one room (overhead view) and had to shoot these aliens or robots that came out of the vortexes on the floor. the walls were one color. the floor another color. the enemies were hard to tell what they were but also just one color each. your bullet was just a dot. the disc had other games like nakamoto, frogger, pyramid run. most likely 80's game.

Answer

Robotron/Llamatron?

Saturday, September 17, 2011

How to identify a game as 8-bit, 16-bit, …

Question

Is it possible to identify games (by their graphics ?) as 8-bit games or 16-bit games or whatever bits games use nowadays?

Answer

There is no set-in-stone definition of what "8-bit games" or "16-bit games" really means, so the answer to your question depends on your definition. See this related question.

  • You can define them by the year they were released, which makes identifying which game belongs to which group is easy.
  • You can define them by the color-range they use - meaning, you actually care about "8-bit-graphics" or "16-bit-graphics". In this case you basically need to count how many colors they use. 256 is 8-bit, 65k is 16-bit, etc. See Wikipedia's article on color depth.
  • You can define them by the platform on which they were originally intended to run. This means you need to check the platform details. Early x86 games (such as most DOS games) are typically 16-bit, while N64 games are 64-bit. Many games are released to multiple platforms, though, which makes this tricky.
  • If you define them by their gameplay, this is entirely up to you :)

In my experience, nowadays "8-bit" or "16-bit" usually refers to either the era in which the game was released, or its gameplay.