Showing posts with label free. Show all posts
Showing posts with label free. Show all posts

Thursday, October 13, 2011

Free Games on Steam?

Question

Is there anywhere I can look at a list of all games steam is offering for free?

Answer

I could have sworn their store had a category for this, but apparently no longer.

There is a popular and seemingly up-to-date list of free Steam games on the Steam Forums.

Tuesday, October 11, 2011

Steam Free Games?

Question

Is there anywhere I can look at a list of all games steam is offering for free?

Answer

I could have sworn their store had a category for this, but apparently no longer.

There is a popular and seemingly up-to-date list of free Steam games on the Steam Forums.

Can I get Minecraft Pocket Edition for free if I've already bought the game?

Question

Minecract Pocket Edition has just been released and since I've already bought the game for PC I was hoping I could get the pocket edition for free. Does it do any account verification to check if you've already paid, perhaps?

Answer

No you cannot. The game is only available from the Android Market, and you must purchase it from there.

It is a separate product, so it is exempt from the Alpha/Beta All/until release future editions free promise.

Tuesday, August 30, 2011

What hats in TF2 are, or were, available for free?

Question

What hats and miscellaneous wearables (like sunglasses and badges) in TF2 are available for free, without crafting, buying, un-crating, random drops, trading, or buying a game on Steam?

Aside from these, what hats and wearables were available for free at one point, but are no longer?

Answer

Currently free hats

The following wearables are currently available without having to buy anything on Steam or in the Mann Co. Store:

  • The Ghastly Gibus (obtained with the "Ghastly Gibus Grab" Halloween Pack achievement by dominating a player wearing a Ghastly Gibus)
  • The Frontline Field Recorder (obtained with the "Local Cinema Star" Replay Pack achievement by uploading a replay to YouTube that gets 1000 views)
  • The Alien Swarm Parasite (obtained with the "Hat Trick" achievement in the freely-downloadable Steam game Alien Swarm)
  • The Spiral Sallet (obtained with the "Mission Accomplished" achievement in the free-to-play Steam game Spiral Knights)
  • The Wiki Cap (awarded to good contributors on the Team Fortress 2 Wiki)
  • The Lo-Fi Longwave (given out by the KritzKast podcast whenever they feel like it)
  • The Dueling Badge (found after winning at least one duel)
  • The Mercenary badge is still dropping for new players (may take up to a week). This is subject to change.

Also, anybody who contributes a model for an item that gets added to TF2 gets a special "Self-Made" version of that item with the "Community Sparkle" effect.

There are also some Halloween hats that can technically be gotten year-round on servers that are forced by convars into Halloween Mode. See the "Halloween" section below.

Previously free hats

These hats required no purchases on Steam or the Mann Co. Store, but are no longer available:

  • The Cheater's Lament (awarded to people who didn't use third-party idling programs before Valve's crackdown)
  • The Earbuds (awarded to Mac players in the months following the Mac Update)
  • The Proof of Purchase (awarded to players who owned TF2 before it was free, or new players who purchase a physical retail copy of TF2 and activate it on Steam)
  • The Party Hat (awarded to all players on TF2's 15th birthday on August 23, 2011 - future birthdays may yield similar hats)
  • The older 119th Update medals (Primeval Warrior, Grizzled Veteran, and Soldier of Fortune) are only avaiable to players whose first launch of TF2 was a certain amount of time ago, so if you're a new player these medals are out of reach (and unobtainable through trading).

Halloween

There are also some items that can only be obtained during Halloween Events (of which there have been 2 so far, 2009's Haunted Hallowe'en Special and 2010's Scream Fortress):

  • the Class Masks available in package drops (which only occur with recognition by the item server during Halloween events) on Mann Manor (Holiday restricted to only be wearable during Halloween events)
  • the Saxton Hale Mask you can craft with 1 of each Class Mask

There are two other hats that involve Halloween event behaviors that can be forced by a server operator by setting the convar tf_forced_holiday 2:

  • The Mildly Disturbing Halloween Mask obtained with the "Candy Coroner" Halloween Pack achievement by collecting 20 Halloween pumpkins from dead players - these pumpkins only drop on koth_harvest_event and cp_manor_event during Halloween events (Holiday restricted to only be wearable during Halloween events)
  • The Horseless Headless Horsemann's Head, obtained with the "Sleepy Holl0WND" Halloween Pack achievement for participating in killing the Horseless Headless Horsemann (who only spawns on cp_manor_event during Halloween events). (Holiday restricted to only be wearable during Halloween events)
    • This is also the only cosmetic item in TF2 with a gameplay effect: wearing it makes you immune to the "BOO!" taunt paralysis the Horsemann casts periodically.

Steam events

There's also the Bounty Hat / Treasure Hat / Hat of Undeniable Wealth And Respect, from the Great Steam Treasure Hunt in Winter 2010, and the Summer Shades from the Steam Summer Camp Sale in 2011. These technically didn't require purchases, but they required owning games on Steam and obtaining certain achievements: any three were required for the Summer Shades, including some from free-to-play games, but the Treasure Hunt hats required 5, 15, and all 28 achievements (respectively) in games that ranged from "cheap on sale" to "somewhere around a hundred dollars" (hence the "Hat of Undeniable Wealth And Respect").

In the same vein was the Resurrection Associate Pin, awarded for playing all 13 indie games involved in the Potato Fools' Day ARG leading up to the launch of Portal 2 (the Potato Sack pack). Again, didn't technically require a purchase, but effectively did.

Accolades

One criterion you didn't exclude that Valve has given special wearables for is recognition of special community members. Some of these are still available (the Wiki Cap and Lo-Fi Longwave listed above). The ones that aren't:

Saturday, August 13, 2011

Can I still get my free games from the PSN Welcome Back promotion?

Question

When the PlayStation Network came back online, we could download 2 full games for free.

I downloaded Infamous, then decided to wait to download the second one.

Do you know if I can still download the second game? Where in the menu of PlayStation store can I find it?

Did I have a limited time to download these games?

For information, I remember that one of these game was Little Big Planet.

Answer

The Playstation Welcome Back promotion has unfortunately expired. It ended on July 5th, 2011. It was temporarily extended, as its previous end date was July 1st. However, the offer is definitely over now.

Thursday, August 11, 2011

What is the feasibility of playing EVE Online for free?

Question

While looking up EVE Online on Steam there is feature bullet that reads:

Play for FREE – You can buy game time with in-game money you earn while playing.

Does anyone have experience playing under this gaming model? If I play the game casually (a couple hours a week) will I be able to earn enough money in-game to pay for my addiction game time?

Answer

Yes, it can definitely be done.
You can buy a 30-day PLEX for 300M ISK.
You can make 300M ISK in a couple hours if you know what you're doing.
The only difficulty is in that "know what you're doing" part.
Instead of actively playing (which can easily take more than a couple hours a week) you need to utilize all the methods of generating income while offline. Research Agents, Planetary Infrastructure, and The Market are the three biggies.
You'll need a while to set all that up, but the Steam "21-day free intro to EVE" (assuming that's still running) should be enough. And you'll have to play a bit more than a couple hours a week to get it up and running, too.
Warning: Some mission grinding to increase faction standing will likely be required.

On the whole though, I'd say that if your "addiction" only means a couple hours a week, then you haven't got any addiction to speak of. 8 )

This does bring up the valid question of how to use those three methods to generate 300M/month.

How to make ISK while offline

  1. Use the market to generate income
    1. Use the market to buy things you need and sell things you don't need. This will teach you the basics of how it works: buy orders and sell orders. Also explore the 'details' section where you can see the volume traded per day and the low and high prices that day. Notice the systems that the majority of buy and sell orders are based in, this is the 'regional market hub'.
    2. Find items that have a high trade volume in your region and that you can post a low buy order for. Post a buy order.
    3. Collect your purchases, transport them to the market hub (or anywhere that you can get a good price for them) and post a sell order for them. People will pay a good price if you're selling the item they want at the station they want.
  2. Develop Planetary Infrastructure
    1. Use the market to find a planetary resource that sells well in your area.
    2. Find a planet that you can produce that item on, drop a Command Center on it, build extractors (and factories if necessary) to produce that item.
    3. Keep those extractors running constantly. Set them to run for as long as it will be till you can set them again.
    4. Post low buy orders for all the planetary resources you're producing on your planet as detailed in 1-2. This is a good alternate source of resources if you can't produce enough raw material to satisfy your factories (and really, who can?)
    5. Transport resources you've purchased cheaply to the planet, take away resources you've created on the planet. Sell those resources as detailed in 1-3.
  3. Get Research Agents
    1. Find corporations in your area that have R&D agents. Get the best R&D agents you can. Research the Datacore items they can produce for you, look on the market for which one is the most profitable in your area, start the research. Drop a pile of Tritanium in the station where the agent is.
    2. Run missions for those corporations to raise your standings with them. Note: The missions that Research Agents give once a day count towards the 16 you need to get a storyline mission. Try to get the storyline mission from an agent in the R&D corp.
    3. Once the higher standings you've achieved give you access to higher quality R&D agents, stop the research with the old and inferior agent and start up a new research project with the new and improved agent.
    4. Collect datacores every now and then, sell them as detailed in 1-3.

Note that market ability is the key skill here, all other methods are merely ways of cheaply generating things that you can then sell on the market for a nice profit. Market ability only takes a couple hours to train on your character, but your personal skills at it will develop for years and years.