Showing posts with label little-big-planet-2. Show all posts
Showing posts with label little-big-planet-2. Show all posts

Saturday, March 3, 2012

Does anyone have a LIST of prize bubble locations?

Question

I can find several youtube videos of people going through each level in LittleBigPlanet 2 showing where Prize Bubbles are located. Are there any just plain LISTS of where they are? I've been through some of the levels already and have only a few bubbles I still need. It would be much easier for me to have a short description of where the groups of prize bubbles are instead of having to play,pause,play,pause,skip forward,skip backwards, etc. a youtube video trying to follow along for the one prize bubble I'm missing (not to mention having to indulge the creator's terrible sense of humor which is apparently the standard for any gaming videos on youtube).

The closest thing I've found is on gamefaqs.com, but that is a full description of how to beat each level. I'd love to have just a quick sentence for each prize bubble or group of prize bubbles describing their locations. Can anyone help me out?

Asked by Weezle

Answer

Here is a full link to levels:

  • Da Vinci's Hideout
  • Victoria's Laboratory
  • The Factory of a Better Tomorrow
  • Avalonia
  • Eve's Asylum
  • The Cosmos

Hope this is what you are looking for.

It provides quick segments for each bubble and prize location once you click on the desired world.

Answered by Foxtrot

Thursday, February 23, 2012

Which features are unlocked when playing the little big planet 2 story mode?

Question

I realized that I needed to finish the first pack of missions in little big planet 2 story mode to play the community levels. Now I would like to know what else do I get if I finish the other missions, and the whole game.

Asked by Victor

Answer

You get a pin and trophy for completing the main path levels in each world (i.e. challenge levels don't count). When you complete all the main path levels in the game, you get another pin and trophy. That's it.

Of course, along the way, you collect a lot of prize bubbles, both in the game and for completing each level. These help when creating your own levels.

Answered by splattered bits

Friday, December 16, 2011

What levels in LittleBigPlanet 2 have four-player/x4 challenges?

Question

I've got some friends coming over this weekend, and am thinking about asking them to help me complete the four-player/x4 challenges in LittleBigPlanet 2. I still have two worlds to complete to finish the game. The only one I've encountered so far is on The Factory: Bang for Buck. I'd like to know, before my friends arrive, how much farther I have to get in the game to open all the 4x challenges.

What levels have four-player challenges?

Answer

There's only two in the story mode:

  • Bung for Buck in The Factory of A Better Tomorrow
  • Casa Del Higginbotham in Eve's Asylum

(Also listed here on GameFAQs)

Monday, December 5, 2011

How to create 'endless' tower in Little Big Planet 2?

Question

In Little Big Planet 2's story, there's a level where you crawl up a tree in a caterpillar.

Here's a video of the level and how it's built: LittleBigPlanet 2 Sequencer Demo Gamescom 2010

I'm trying to get my head around this for some hours now. How do I use emitters to emit level-'chunks' at the right position and time to give the illusion of an endless level?

I tried using contact sensors, destroyers and emitters to create a copy of a block at a given position and destroy the latest at the same time, but this seems to create a non-valid recursion and is stopped after about 4 or 5 chunks.

Any hints on this would be awesome.

PS: There are also some other levels by the community which create such an endless 'tunnel'. One such level is "CyberSatra" by "L1ghtmare".

Answer

I created a tutorial level that does something similar. It's very 'terse', since I have to use the SixAxis to enter text, but you should get the idea.

If you do a Text Search for flevine100, you should see a 'random endless scroller tutorial' level. Go ahead and copy that and read the notes in the level. It has a very rudimentary endless train of randomly generated blocks. With a little imagination you can see how this would work in a 'real' level.

Mine uses the random number generator, but a sequencer should work well too.

Here's a brief description of how I did it:

The key is having 2 speeds.. one to let the piece 'catch up' to the train, and one that will move at the speed of the train. You need a contact sensor to detect when you're touching the train, and when you're not. This allows your emitters to be less precise when it comes to timing, since the newly generated emitter will travel faster to catch up to the train, but as soon as it touches the train it will change speeds to match the rest of the pieces. Each block also has a destroyer attached to a tag sensor. Place a colored tag off the edge of the screen where you want the pieces to disappear.

I created a single circuit board that contained all of this logic, so it was easy to copy the logic to each of the blocks. The circuit board is given as a prize in the level if you go into play mode.

Hope this helps.

Saturday, November 5, 2011

Is it possible to play the community levels of LittleBigPlanet 1 in LittleBigPlanet 2?

Question

I would like to know if the community levels of LittleBigPlanet 1 are also available in LittleBigPlanet 2.

Answer

Yes LBP1 levels can be played in LBP2. When doing a search for levels you can even choose to only search for LBP1 levels (or only LBP2 levels as well).

Monday, August 15, 2011

Who is Clive Handforth meant to be in Little Big Planet 2?

Question

Clive Handforth (the guy with a notepad for a head) appears to be a parody of something, but I'm not sure what. Simply the "it's grim up north" stereotypical Yorkshireman?

enter image description here

Answer

Based on splattered bits' answer, I think I've remembered what I was reminded of:

The Testing of Eric Olthwaite

By Michael Palin and Terry Jones - Pythonistas.

Monday, August 1, 2011

How do I ace the Rookie Test level in LittleBigPlanet 2?

Question

Whenever I play the Rookie Test level in the DaVinci's Hideout world, I get to a point where the game forces me to fall into a pit. The only way out is to open my popit menu and hit the Retry button. This allows me to progress and eventually finish the level, but the forced death prevents me from acing the level.

I'm sure there's something I need to do to bypass falling into the pit or open a safe path out, but I can't find it. How do I ace this level?

Answer

To ACE the level and get past the part where you have to kill yourself, you’ll need to get the sunglasses sticker from the next level and return.

The trick to beating this level is to stick the sunglasses sticker to the boy's face before you start your rookie test.

Source