Showing posts with label gta-san-andreas. Show all posts
Showing posts with label gta-san-andreas. Show all posts

Friday, February 10, 2012

How can I unlock the whole map on the PC version?

Question

I would like to play the entire map without playing through the game, I only play for sentimental reasons (for the good old days). I would like to play the whole map, and there is no "cheat code" for this.

I won't play multiplayer or do any other thing with this. I only play single player once in a while.

So is there a cheat engine that lets me use the entire map? or a game I could download and load?

I'm using steam to run GTA!

Asked by Alvar

Answer

Sorry, but there is no Cheat to unlock the whole map. You can only try to explore the map with a plane (maybe use "Lock Wanted Level"-Cheat on to make the Cops not chase you) or use a savegame from someone who unlocked every area. I guess the Savegame-Method would be the easiest one. Shouldn't be that hard to find a nice savegame on the internet i guess.

Otherwise you could just create a savegame like you want it to be with a savegame-editor. You can find one here (haven't tested it myself): http://www.thegtaplace.com/downloads/f3456-gta-san-andreas-save-game-editor

Cheers!

Answered by Streuner

Saturday, December 3, 2011

Low Rider Challenge

Question

While playing GTA: San Andreas today, I got to the Low Rider Challenge. It's seemingly impossible to beat this, as no matter how well I do, my opponent seems to one up me. I don't particularly care how I beat it - I just want to get to the next mission. How can I possibly accomplish this?

Answer

That was one of my favorite ways to make some cash.

Only advice, make sure that as the directions come along the screen that you hit AS they pass through the Circle. Not before, not after... make sure you're getting "awesome"

There are actually a couple missions where this same process applies.

Sunday, October 23, 2011

GTA: San Andreas bug - Everything running in fast-forward

Question

I recently purchased GTA: San Andreas on Steam.

When I first ran it, it automatically jumped past the few first cutscenes but the audio track was still running fine. It would show me maybe a second or half a second of each scene and skip to the next one. If I manually skip through the scenes, it brings me to the alley starting point, but everything runs in some kind of fast-forward: the clock works double time, CJ's jog looks like running 2.0, cars are zooming by and crashing in each other and exploding, riding the bike is nearly impossible (it seems like my mouse movements are also influencing the bike's direction?), etc. I tried making it to the house to see if it would do the same cutscene behaviour as the opening scenes. It does.

If I don't manually skip the opening scenes, I am transported near the train tracks where CJ starts walking on his own, and the game doesn't respond to my commands.

I run it on Windows XP, AMD Athlon 64 X2 dual core processor 4200+, 2.2 GHz, 2GB RAM, and GeForce 8600 GT.

Anyone know what the issue is?

Answer

Based on a bit of searching, this seems to be an issue with games directly getting timestamps from AMD dual-core CPUs and making bad timing decisions based on them.

You can check whether you have such a CPU in the my computer properties. Two primary options, assuming you do have such a CPU:

  • Try setting the CPU affinity to only a single CPU. (Launch the game, bring up the task manager, find the process, right click to set affinity, leave only one box checked.)

  • Install the AMD Dual Core Optimizer, which seems to address exactly this issue. (Not so much an optimizer as a patch to support other software.)

The AMD Dual-Core Optimizer can help improve some PC gaming video performance by compensating for those applications that bypass the Windows API for timing by directly using the RDTSC (Read Time Stamp Counter) instruction. Applications that rely on RDTSC do not benefit from the logic in the operating system to properly account for the affect of power management mechanisms on the rate at which a processor core's Time Stamp Counter (TSC) is incremented. The AMD Dual-Core Optimizer helps to correct the resulting video performance effects or other incorrect timing effects that these applications may experience on dual-core processor systems, by periodically adjusting the core time-stamp-counters, so that they are synchronized.

Saturday, October 22, 2011

Can't beat GTA: San Andreas first mission

Question

I just started playing GTA: San Andreas on my PS2 and I keep failing my first real mission "Sweet & Kendl".

I have to follow my homies on a bike. However, I keep falling off the bike, and when I'm finally back on my bike, all my homies are long gone and there is no indication (arrow or something like that) which direction they went.

Am I missing something? Shouldn't there be some indication of where to go?

Answer

The trick is going fast enough to keep them in sight, but not so fast that you crash. Just keep trying and you will get it. Other than that there is not much other help on the first mission that I can recall.