Showing posts with label fall-from-heaven-2. Show all posts
Showing posts with label fall-from-heaven-2. Show all posts

Thursday, March 1, 2012

Does bloom ever destroy resources or improvements?

Question

Bloom is a spell in Fall From Heaven 2 that creates a New Forest. This doesn't immediately remove resources or improvements.

Are conflicting resources or improvements removed if and when the new forest grows into a Forest or Ancient Forest?

Asked by C. Ross

Answer

After a couple hours of testing I can confirm BadP's comment. Neither a new forest growing into forest, nor a forest growing into ancient forest, will destroy any bonuses or improvements. (and it hurt my fps)

To test this I modified a map to have every (legal) resource and terrain combo within range of my cities. I then used workers to improve everything and had high priests of leaves cast bloom. After that I saved the game and let it run for a couple hundred turns until every square had become ancient forest. At this point there were no missing bonuses or improvements. I then loaded the saved game and ran it for a couple hundred turns again, but this time I switched to a different religion from the Fellowship because only Fellowship civs can create certain improvements on top of forests. This had no effect on the results. Again, nothing was destroyed.

TL;DR No.

Answered by Fambida

Saturday, August 20, 2011

Who is Brigit in Fall from Heaven II?

Question

In the Civ IV mod Fall from Heaven II, there are a number of "Uniques Features" on the map. One of them is called the Ring of Carcer, a magic ring holding an angel called Brigit. The tooltip only says that a level 15 unit can enter the ring, but nothing about what happens when a unit enters. Is Brigit freed? Does she join the player or act as a barbarian? Something completly different?

Answer

Brigit joins your team. She is a hero with 6 attack, +3 holy, and +2 fire affinity. She has a movement speed of one and starts with the angel, hero, and immortal promotions.