Tuesday, August 16, 2011

What field of view should I choose in a first person shooter?

Question

What field of view should I choose in a first person shooter?

What effect does this have on aiming?

Answer

It makes aiming a bit harder as more things are squished into the same screen size, but you get the advantage of being able to see more. Generally you want to be able to see more so long as it doesn't have too much of an impact on your aiming/movement. It is up to you to decide what the best balance is for you. In Unreal Tournament 2004 I know some people played with the FOV higher than I did, but anything over 100 degrees for me became harder to aim and more confusing to sense what directions things were in, so I stuck with that.

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