Saturday, May 26, 2012

Is it possible to lock the action bar? [closed]

Question

Possible Duplicate:
Is there a way to lock my skills?

Sometimes when I am running or walking around a lot I drag a skill off my action bar. Placing the skill back removes my Nephalem Valor.

Is it possible to lock the action bar?

Asked by ayckoster

Answer

If you uncheck elective mode in Gameplay Options, the action bar will once again be locked.

Answered by Alex

What is Error 37?

Question

I keep seeing people talking about this error.

There are even some memes already talking about "Error 37"

What is it and where does it come from ?

Asked by Robotsushi

Answer

Error 37 is "Servers are Busy", please try again later. It starts popping up when too many people try to log onto the Diablo 3 servers at once.

It's notable because Blizzard specifically warned users that they might run into it at launch, and told them to ignore it and try again.

Bottom line is that the problem is not with your PC or your internet connection, but an error on Blizzard's end.

Answered by Raven Dreamer

How are speed run challenges timed?

Question

There are several achievements for completing each Act in less than an hour ("No Time to Rest", "Sandskimmer", "Swift Descent", "On the Wings of Angels", "In a Hurry?"). Can I do these runs on normal with a character who has already completed each Act? Do I need to do the runs with a character who has never been to the Act in that difficulty? Does the timer start when I enter the Act the first time, and does it mark an hour from that point, or only count one hour of gameplay time? How do these speed run timers work?

In A Hurry?

Asked by Sean

Answer

This is confirmed. I just completed Act 1 as a level 46 Demon Hunter who is half way through Nightmare and got the achieve.

As a sidenote, I believe this is about the only viable way to do these achieves. I have a run speed buff, and still only had about 3 minutes to spare despite running through mobs and not killing anything unless necessary.

Answered by Matthew Scharley

How do I get the Walkies achievement?

Question

Jetpack joyride has a new Achievement based on Flash. How can I get Walkies? The description says:

Take Flash on a 10KM Walk

Does this mean I have to travel 10KM in a single run with Flash?

Asked by Ben Brocka

Answer

First you have to own Flash; he's the robot Dog that costs 8,500 coins in the Gadgets menu. The achievement is only possible with Flash equipped to a Gadget slot.

All you have to do is travel 10,000 meters cumulative with Flash equipped. You don't have to reach 10,000 meters in one run, multiple runs still count toward the total. After you've gained 10km in travel with Flash you'll be awarded the achievement upon your death.

There's a counter in My Profile under Gadgets that lists "Total Distance run by dog"; this is the count that matters. The counter appears to go up whenever Flash runs, not Barry. I'm not sure if it goes up when Flash jumps yet.

Answered by Ben Brocka

What monk skill deals the most damage per spirit?

Question

I don't quite know which skills do the most damage (preferably AoE) but have a relatively low spirit cost.

Asked by The Rabbi

Answer

Here is the dps (damage per spirit) of all the Monk AOE spells, taken from http://us.battle.net/d3/en/class/monk/active/.

Note that I'm only listing AOE skills that hit a bunch of enemies at once (not Seven-Sided Strike or Tempest Rush), only runes that increase damage or lower spirit cost, and not listing spirit generators.

Skills, listed in decreasing dps:

  • Lashing Tail Kick: Spinning Flame Kick: 240% weapon damage for 30 spirit = 8 dps
  • Lashing Tail Kick: Vulture Claw Kick: 220% weapon damage for 30 spirit = 7.33 dps
  • Lashing Tail Kick: 200% weapon damage for 30 spirit = 6.67 dps
  • Wave of Light: Pillar of the Ancients: 420% weapon damage for 75 spirit = 5.6 dps
  • Wave of Light: Wall of Light: 312% weapon damage for 75 spirit = 4.16 dps
  • Wave of Light: Explosive Light: 285% weapon damage for 75 spirit = 3.8 dps
  • Cyclone Strike: Eye of the Storm: 100% weapon damage for 30 spirit = 3.33 dps
  • Lashing Tail Kick: Circle of Scorn: 80% weapon damage for 25 spirit = 3.2 dps
  • Wave of Light: 215% weapon damage for 75 spirit = 2.87 dps
  • Cyclone Strike: 100% weapon damage for 50 spirit = 2 dps

Of course, this is very situational. Some of these spells affect a large area and will make it easy to hit a dozen monsters. Some affect a cone or path and will make it hard to hit more than 2 or 3.

Answered by Wikwocket

Guide to how not to die on hardcore

Question

Are there any guides on how not to die on hardcore, preferrably with a given class (Monk)
I'm finding it very hard to do, and I sure could use some tips from a long-time hardcore player

Asked by Nico

Answer

I watch a lot of content from Forcestrategygaming, especially via youtube and he just started a Hardcore run series and elaborates on the pros and cons of gear etc.

The best part is that you can watch him playing so you see how to react to big packs and lure champions out. It's really worth watching even if it's not your specific class (he is playing a mage atm).

Specificly for the monk I found two short guides :diablo3monksguide and mydiablolevlingguide

Answered by Melini

What triggered the war between the Nephalem, resulting in the end of their species?

Question

In the middle of Act 1, to get access to the sunken temple, you have to go in the field where the Nephalem, if I understand it well, killed each other until there was not enough to continue the race. Their ghosts were still fighting in that very field.

But what triggered that "Civil war" of the Nephalem? What happened to make them start to kill each other to a point where their species just disappeared from Sanctuary?

Asked by Fredy31

Answer

The Nephalem were the direct offspring of demons and angels, and had the potential to exceed both of their progenitors in power. Fearing this, Inarius manipulated the Worldstone so that the Nephalem would slowly lose their power over many generations, causing them to become the humans who populate the world today. The Nephalem didn't really disappear, they just lost their powers and became human.

The Sin War, as it is called, was merely a name for the extension of the Great Conflict between Light and Darkness into the mortal world of Sanctuary. Both sides manipulated the Nephalem to their own ends to try and gain the upper hand in the conflict. (Eventually both sides agreed to cease this practice, but the forces of Darkness had a plan...)

Answered by Brant

Who the heck is Abd al-Hazir?

Question

As my hamfisted barbarian (who is in fact, a warrior and a gentleman) bashes his way around Diablo 3, I frequently find the writings of the Abd al-Hazir gentleman. He seems to know a lot about monsters. Who is he, and what is his story?

Asked by EBongo

Answer

He is awesome

Abd al-Hazir is a lore enthusiast and adventurer, scribing about a lot of his experiences in the world of Sanctuary. He is used as a tool for Blizzard to describe Diablo lore on the official Diablo III webpage.

Source

The Writings of Abd al-Hazir are well known in the civilised parts of Sanctuary. They seem to both be named works as well as a collection of entries, such as a diary.

Source

Abd al-Hazir is a renowned gentleman, historian, and scholar. He has recently taken up the unprecedented task of investigating, researching, and compiling information about the unique locales and denizens of our world. All the character classes, monsters and locations are introduced in the official site as parts of his journal.

.

Abd al-Hazir's writings are composed of 42 entries, each one detailing a monster, a location or a class. One description for his writings is: These pages host a collection of writings about this world known as Sanctuary; they are intended for readers who, like the author, are steeped in the arcane traditions. They paint a vivid picture of some of the foulest, most accursed places and creatures you may encounter on your travels. May the knowledge contained within guide you through the darkness that lies ahead...

Source

Quill Fiend

Dear Reader,

I am Abd al-Hazir, adventurer, scholar, and researcher. I share my knowledge of this incredible world and its creatures through my insightful missives, often at grave risk to myself. Why, I was recently in Khanduras, where my tents were ransacked by vicious quill fiends! I was able to beat them off with a shoe, but a less bold man would've been fared for worse.

Abd al-Hazir

Source

Answered by Michel Ayres

How do I beat Insane AI in 5 minutes?

Question

Here I asked how to beat AI in 5 minutes on medium level.

I played as Terran. The key was to start barracks building close to opponent base (and use small map). I was successful on Medium, then on Hard...but on Very Hard my best time with Terrans was 5m2s... but usually it takes 5m30s, 6m15s... I couldn't find the quicker way... So I switched to Protoss...

Finally, I've beaten the A.I. in 4m40s, and now I'm itching to beat the A.I. on Insane level. I did that with a lot of effort on Very Hard, but I'm afraid that my strategy won't work for Insane.

I will probably try to cannon rush, but I'm not sure if it will help.

Please advise: what race, what strategies?

I haven't tried it myself yet, and I don't see any good strategy.

On Very Hard with Protoss against Terran I played in such way:

In the very beginning build new Probe - it will go to build a Pylon close to enemies base; build Pylon, Gateway, Gateway, Gateway - 3 gateways. Why? In order to get enough zealots quicker. After building 3rd gateway my probe is going to disturb their SCVs. It is not actually too successful, but it is boring to sit and wait for 1st zealot. When 1st gateway is completed you should have enough money for 1st zealot. it should go to opponent base and run close to Barrack/SCVs. While there are no marines - kill SCVs (don't get them to surround you. when marine appears - kill him with zealot. Keep producing zealots, when you reach supply limit - send your probes to die - you will get 1 more zealot. If you have money you can build 1 more pylon and train more zealots, but 6 was enough for me (2Pylons=>18 food - 6 probes=12/2 = 6 zealots).

I found this tactic almost from 10 attempts, and final time was 4m40s.

I did that on... the 1st map in the list (please let me know what it's named, I don't remember that).

I don't think that will work on Insane. Probably I need to build 2 gateways and get 3 probes with myself to push AI...?

P.S. BTW, such practices help to improve your micro: handling those zealots/probes against SCVs/marines :)

Asked by Budda

Answer

I've beat Terran with Protoss using photon rush.

  1. Build probes constantly, 1st build probe will go to opponent, all others - go to minerals; 10-12 actually should be enough.
  2. Build the 1st pylon outside of the opponent's start location - if you build it in the opponent base (after the choke) he will attack the pylon with large amount of SCVs. The Pylon should be built as close to the opponent base as possible.
  3. Build 1 forge.
  4. Build 2 cannons close to the opponent base - they will shoot up the ramp soon.
  5. When these cannons are almost complete, send a probe to the opponent's base and build 1 cannon (you 1st pylon should give enough space for 1-2 cannons).
  6. Opponent will try to attack your building cannon, but your first 2 cannons should be able to protect them. Keep you probe from being killed by SCVs/marines.
  7. Build new pylon close to new cannon, once the new pylon is done, build 1-2 additional cannons not to far away from the 3rd cannon; it should be able to protect the new building. The new cannons should also be able to attack the command center.

After the last cannons been build they will start shooting the command center. The AI will give up quickly.

I did the above and finished sometime around 4:30.

Answered by Budda

What is the present for getting all 123 cards in Botanicula?

Question

I got two presents for getting 107/123. What is the reward for collecting all 123 cards? (Is it the third present?)

123 cards

Asked by Sean

Answer

It is unclear exactly how many cards are needed to get the third present, but getting 123 will should unlock it as proved with the pic below. In this forum post, a user states that they do not have the third present and have found 122 cards. However Tom mentions above that he got the present without getting all 123, and a comment on this guide agrees. To your specific question, it also mentions the exact reward as:

Got 3 gifts at the end (116 or 119/ 123), two of them were mentioned above. Third one is the beet root fighting the black parasite Jedi style :)

Which seems to agree with what Tom stated.

123 cards

Several sources confirm that getting 123 cards does not award the Mythology achievement, as some suspected it might.

Answered by EBongo

Worker or set troops to mine first?

Question

Which is better in the start of a Starcraft II match? Build a worker and then split or vice versa; split workers then build worker

If they each have their own benefits please list them!

Asked by Nick122

Answer

Really? it doesn't really matter.

However, if you think about it, having six workers returning with minerals half seconds faster isn't as good in the long run as having a worker created half seconds earlier - as that delays all future workers by those precious half seconds.

However, if you need that pylon down or that supply depot out a half second faster, make sure to follow this precise order:

  • Send your workers to work
  • Create your next worker
  • Split your workers as they are reaching their mining nodes.

Of course, screwing up any other action by a half second will undo all this precision.

Answered by Resorath

What monsters drop level two clue scrolls?

Question

I want to get some good loot, and I know clue scrolls are a good way to get good items. I know how to get Lv 1 clue scrolls, but I do not know what monster drop Lv 2 ones. Also, could you tell me the item requirements for Lv 2 scrolls(Shovels, sextants, ect. ect.).

Thank you.

Asked by Shadow Zorgon

Answer

This page has a list of all monsters that drop Level 2 (medium difficulty) clue scrolls. For completeness, these monsters drop easy clue scrolls, these drop hard clue scrolls, and these drop elite clue scrolls. In addition, as this page says, there are a couple of other ways to get medium clue scrolls, including Shades of Mort'ton chests (Steel and Black), caskets from big net fishing, Manage Thy Kingdom, Evil Trees, and Trouble Brewing.

Answered by murgatroid99

How to use the 'Ancient Device' in the Desolate Sands?

Question

I have found the 'Ancient Device' spawn in the Desolate Sands area, and talked to the guy who was afraid to use it. He ran off, and I searched his brother's body and bag and found some gold and a journal. How do I use the device though? I might have clicked on the pedestal on accident, because some floating orb or something appeared to be there. After that I couldn't do anything with it. I left the plateau for a second, and came back and the orb appeared to be gone and I still couldn't use the device. It seems like I ought to be able to use it to teleport somewhere. Am I missing something? Or do I just need to reload and try again?

Asked by Drewmate

Answer

The Ancient Device gives you a random result each time you find it within the Desolate Sands (after reloading level), there is an achievement called "wheel of Fortune" for getting each outcome. I have only found it once while playing and it gave me a couple dozen piles of gold.

Answered by Damien Arends

What are the special effects for each damage type, and when do they trigger?

Question

I've noticed that when I use a weapon with cold damage, every attack "snares" my targets, even when I don't use any skill or item which explicitly snares or slows. I'm guessing this is due to the cold damage.

  • Do other damage types have a special effect this way? If they do, what are those effects?
  • Does it also happen if I get a bonus damage from a source which is not directly on the weapon? e.g. if I have a ring which adds cold damage, will all my attacks snare?
  • Do these special effects always trigger on attack, or only under certain conditions?
Asked by Oak

Answer

Unlike in Diablo II, on-hit elemental damage is simply that - bonus damage, with the sole exception of cold damage (which has a small snare). Frost damage does a little less damage comparatively because of this.

While there was originally a more complex critical hit system (as documented below), that functionality did not make it to the final game.

Critical hits just add damage.

Historical Answer:

More interestingly, in the Diablo III Beta, each type of damage has a different effect on a critical.

  • Physical: Double Damage

  • Arcane: Silences targets for 4 seconds (prevents abilities)

  • Cold: Freezes targets for 2 seconds (Duration can be affected by talents, etc.)

  • Fire: Sets them on fire, fire DoT (tick rate scales off weapon speed)

  • Lightning: Stuns targets for 2 seconds (Duration can be affected by talents, etc.)

Poison and Holy presumably have effects on a critical hit also, but I haven't been able to find info on them.

Answered by Raven Dreamer

How to donate gold in Diablo 3?

Question

I play with friends but I also play more than them and consequently I have better stuff and more gold.

Since I'm the friendly kind of guy, I want to donate gold to my friends so they can buy better stuff in the Action House and we can play together again with our most advanced character. Right now, I need to play with my second or third best character to match their advancement...

How can I do that?

Asked by ogregoire

Answer

Join their game, run up to them, and right click their portait - there should be a Trade option, which will allow you to trade gold directly to them.

Note that this only works while you're in town.

Answered by Ashel

What does the star that appears next to my Journeyman Craftables mean?

Question

Some of my craftable items have a star by their name, what does this signify?

What's with the star?

Much like my last question, I searched and found no questions pertaining to this. Hopefully this one fares better than my last.

I see the star only appears next to the Journeyman Crafts. Whats a Journeyman Item?

Asked by Ender

Answer

It means it's a new recipe after you recently trained your artisan. If you close it and re-open the star should be gone.

Journeyman is simply a certain tier of your artisan after you trained him sufficiently.

Answered by Pants

Is there a faster way to swap skills than the fullscreen menu?

Question

I know that Blizzard removed item sets from Diablo III to prevent shenanigans like swapping into a Magic Find set just before landing the last hit on a boss.

However, the same reasoning doesn't apply to skills. That has got me wondering - is there a way to swap your equipped skills without bringing up the full screen skill menu (default Hotkey S)?

Quite often I find myself with only AoE spells selected and I come up against a big boss with a huge health pool. I want to switch to a more focused single-target spell. Obviously this will incur the cooldown, which I am fine with. But too often I have to stand still for the 3ish seconds it takes to bring up the Skill menu, select the skill, choose a rune, and close out, which leaves me vulnerable to getting squashed.

Is there a faster way to switch your active spells?

Asked by dpatchery

Answer

Just about the only thing you can do to speed up the skill switching process is to right click on the skill you'd like to change. By doing this you'll jump directly to the skill selection for that key, bypassing one page of the menus you'd normally click through.

This is the only way to speed up the process of changing skills. There is no other way to automate or hotkey skill selection in Diablo 3. It must be done through this menu.

Answered by LessPop_MoreFizz

Where are the books that the templar wants from the Tomb of the Skeleton King?

Question

During my run through of the Skeleton King's crypt I found books with Loric's story (2) and several from the scribe.

The templar I met insisted that if we found any books about his order that they were his.

Further into the game, during Act II, he again mentioned books about his order and a willingness to share them.

I thought I did a good job of looking around, but I didn't find any books, did I miss them?

Are they strictly a plot device and don't actually relate to any game items?

Asked by Stephen

Answer

He can be talking about the book that drops from Jondar, where he discover some information.

As they journey together the Hero begins to ask Kormac about his past prior to joining the Templars, of which Kormac has no memories. He explains that like many Templars he was once a criminal who was purged of his evil ways and made to serve the light, forgetting his past. The Hero continues to as ask Kormac if he ever wantes to learn of his past, and persuades him to look into it, using the information from a book that his traitorous comrade Jondar had in his possession.

As Kormac reads the book he grows worried that he could be being corrupted like Jondar was, and fall back to his old away. Kormac finds information on the Order that shocks him, and comes to a passage which undoes the spell that removed his memories when he reads it, allowing him to remember his past.

Source

Answered by Michel Ayres

What rule system does Diablo III use?

Question

I am really interested in the actual calculations behind damage, how stats increase, avoidance calculations (e.g., miss chance, dodge, etc.), and so on.

How are these calculated? Is Diablo based on a role-playing system (such as GURP) whose calculations are publicly available?

Asked by Zainodis

Answer

There is no comprehensive list of rules yet, but the fine folks at MMO Mechanics have spaded a list of formulas to start off.

Player Life

Life when player level < 35 = 36 + 4 × Level + 10 × Vitality

Life when player level ≥ 35 = (level - 25) × Vitality

Damage

Damage on Character Sheet = (1 + passive skill boosts)*(Weapon DPS + ((minimum damage bonus + maximum damage bonus)/2)Attack Speed)(Weapon Damage Multipliers)(Attack Speed / Weapon Speed)(1 + ( crit% * crit damage %))*( 1 + (main stat / 100))

Spell Damage Modifier = (1 + passive skill boosts)(Weapon Damage + (minimum damage bonus + maximum damage bonus) / 2)(1 + (main stat / 100))

Defense

Total damage reduction = 1 - ((1 - DR from Armor) × (1 - DR from Resistance) × (1 - other DR))

Physical damage reduction = Armor / (50 × Monster Level + Armor)

Elemental damage reduction = Resistance / (5 × Monster Level + Resistance)

Offense

APS (attacks per second) = base weapon APS × (1 + dual wield bonus + other attack speed bonuses)

Experience

Monster level compared to character level      XP gain
3 levels higher and above                      125%
2 levels higher                                    120%
1 level higher                                     115%
Same level monster                             100%
1 level lower                                       90%
2 levels lower                                      80%
3 levels lower                                      70%
4 levels lower                                      60%
5 levels lower                                      45%
6 levels lower                                      30% (no +XP/kill from gear)
7 levels lower                                      15% (no +XP/kill from gear)
8 levels lower                                       5% (no +XP/kill from gear)
9 levels lower                                       1% (no +XP/kill from gear)

Group Mechanics

Normal

# Players   HP%    Damage %
1           100%    100%
2           175%    100%
3           250%    100%
4           325%    100%

Nightmare

# Players   HP%    Damage %
1           100%    100%
2           185%    105%
3           270%    110%
4           355%    115%

Hell

# Players   HP%    Damage %
1           100%    100%
2           195%    110%
3           290%    120%
4           385%    130%

Inferno

# Players   HP%    Damage %
1           100%    100%
2           210%    115%
3           320%    130%
4           430%    145%
Answered by Mr. November

Is there an advantage if I use knuckles with monk instead of daggers? [closed]

Question

Possible Duplicate:
Are class-specific weapons better than other weapon?

I am starting with monk and asked a friend what weapon I should use. He told me that my priority should be on knuckles and fist weapons. I started out that way but daggers seem to be much better because of their attack speed. Is it because knuckles work better with a shield or am I missing something? Why prioritise knuckles? Do monks get bonus damage for them or something?

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vs

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Asked by Melini

Answer

That particular fist weapon is poor quality, so don't let the low attack speed throw you off.

Later in the game, magic daggers typically have a base attack speed of 1.50 attacks per second. Fist weapons are a close second at 1.40 attacks per second.

If you want to focus on attack speed, by all means try to get these weapon types. But don't limit your options just for that reason. You may find a 1h Spear than is a lot slower but the other stats are so good that its worth using. It's all about your playstyle and what feels good to you.

Also note that later in the game you can find weapons with the + X% Attack Speed affix. I've seen plenty of swords and spears with 1.5 and higher attack speed because of this, and I'm only level 45 so it will surely go higher.

Answered by dpatchery