Question
For the first 100 points of Dexterity, it seems I get 0.1% chance to dodge per point. After that, however, it starts getting into decimal numbers and I can't figure out the exact equation.
What are the functions involved for figuring out how much dodge chance I will have given my Dexterity score?
Answer
According to Click to Loot's combat guide:
Dex range Dodge% per point of Dex
1 - 100 0.100
101 - 500 0.025
501 - 1000 0.020
1001 - 8000 0.010
So, for example, 600 dexterity gives 100*0.1 + 400*0.025 + 100*0.02 = 22%
I was able to confirm these calculations myself on my high-dex character.
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