Question
Just wondering, how exactly different difficulty levels affects to the gameplay?
Does it switches AI into more aggressive mode, gives more starting money to a computer, etc.?
Answer
So, your interface is always the same. Marines always cost 50 minerals, and they behave the same way.
In harder difficulties, the AI is more agressive (attacks sooner and more frequently) and is smarter (i.e. better control over units), the enemies have more HP / attack, there are more enemies to encounter (Example, in the second mission, there's a little alcove north of the starting base with minerals and vespene pallets, on easier difficulties, there isn't any force there, on harder difficulties, there's a lot more), and harder enemies to encounter (on the third mission, on casual, my wife encountered zero mutalisks)
I don't think they give more starting money to computers, but I don't think they need to. On easier difficulties, the computer doesn't even use a fraction of the money it gathers.
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