Tuesday, April 24, 2012

Do I need low-level minions?

Question

In Evil Genius do I need to keep lower level minions once I've completed the Acts of Infamy that allow me to have high level minions?

I think I'm right in saying that only Valets can extinguish fires and only Technicians can repair things, so I need to have a few of those. But are there any tasks that can only be done by a Guard, Mercenary, Spin Doctor or Scientist?

Asked by Tom77

Answer

You are correct that only Technicians can repair your base (higher level science minions must consider it beneath them) and that only Valets can put out fires. Additionally, only Construction Workers will build new rooms. Therefore, you will want to keep some of each of these classes on hand in order to ensure your base is always operating at peak capacity.

There's only minor differences between the second tier science/military minions and their specialized third tier counterparts. For instance, the Spin Doctor weakens Smarts while the Diplomat weakens Loyalty. There's little in the way of monetary cost that would prevent you from training all of your minions up to a higher level.

A couple of things you should note, however:

  • Certain Acts of Infamy on the world map require specific types of minion - it doesn't hurt to have at least a few of each class around, so that you don't have to train up some specifically should you need, say, a couple of Spin Doctors for an AoI.
  • Training is costly in terms of time and space - you're tying up your high level minions for far longer to train each replacement minion. Training them in a reasonable amount of time also requires you to have more training space, and space is always at a premium. If the minion is going to be performing a task that could be performed by a lower level minion, why waste this additional effort? Minions are expendable, so it's not really worth it to over-invest in their future.
Answered by agent86

No comments:

Post a Comment