Question
During several of the waves in the multiplayer component of the Mass Effect 3 demo, the players are tasked with shutting down a number of stationary objectives throughout the level in a set time limit instead of just killing all of the enemies in the wave. When I played on bronze, there were four objectives that had to be shut down in four minutes (I'm not sure if this varies by difficulty or not).
During this type of wave, has anyone determined whether enemies spawn indefinitely until the objectives are disabled? It would be nice to know whether thinning out the enemies first is a good strategy, or whether it's best to rush to the objectives since the enemies will keep replenishing.
Answer
They do replenish. Not only that but they seem to replenish the same enemies, so if you kill four atlases, four more atlases respawn (waste of time). Weaker enemies (or tough enemies that have you pinned down), it's a good idea to clear one wave and then move to the objective. If they are spawning between you and the objective, forget about it, just run for it. Generally a good idea to flank safely around them though: while you're doing so the respawns may shift to a more manageable location.
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