Question
I think that the currency in the multiplayer part of ME3 is putting the emphasis on doing objectives that pay, rather than overall gameplay and helping squadmates. Does anyone else agree, or am I just not used to paying for a game than paying for stuff in-game?
Answer
I don't think it's any different from other multiplayer games where you have to earn upgrades. It's a fairly common mechanic. Even gaining XP in most co-op games is a mercenary affair.
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