Question
I just started playing ME3, and it appears that the cast range for Shockwave is greatly reduced. 've only played the starting mission on Earth, but it seems like I had to wait for the enemies to get much closer to use Shockwave than I did in ME2. Am I just not doing something right or has the effective range for Shockwave been nerfed?
Answer
Yes. The people at Bioware wanted to balance out the classes.
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