Saturday, February 4, 2012

Is Intelligence useless for Clerics in Disgaea: Hour of Darkness?

Question

I have heard that Intelligence increases spell power and that Resistance increases the power of healing spells. However when I first read this I was confused if that meant the resistence of the castor or castee. I also believed that both intelligence and resistence increased the power of healing spells.

The most specific statement I've found regarding this is:

Intelligence - Increases magical attack power and accuracy. [...] Resistance - Gives 70% of magical defences, and boosts the amount of health healed from a healing spell. Also boosts the 4 stat boosting spells.(Shield-Defence; Braveheart-Attack; Magic Boost-Intelligence; Magic Wall-Resistance)

However, initially Clerics have a higher INT stat that RES! The above quote seems to mean that intelligence is useless for clerics unless you plan to give them combat spells. Is it useless for Clerics?

Bonus: Anyone know exactly what the healing spell formula is?

Answer

That's not entirely correct.

In the original Disgaea, INT is still the determining factor for the healing amount. In all subsequent Disgaea games, it was switched over to RES. In the first, I believe the RES of the recipient also plays a factor into how much they are healed, but the int of the caster is the biggest factor.

Also, there is no reason for your cleric to be a dual mode (in fact, they become more handy if you learn the boost spells from a mage as well as some damage spells). Just have the cleric make a few students and learn the spells from them by standing next to the students (which gives them access to the spell).

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