Question
I've been wanting to play a game whose demo I enjoyed very much back around 1999.
It is:
- A third-person-shooter where you control a hovering aircraft/ship of some sort.
- You start in the atmosphere of a planet with a limited fuel supply and must avoid being shot down by enemies or turrets and also avoiding any wall or ground contact while taking out narrow underground bases. It reminded me a little of Descent.
- When fuel ran out, you crashed and lost - so the fuel also was a time limit.
- The ship could turn freely, although acceleration/movement was solely via thrusters. You keep your momentum and direction, being affected only by gravity. In order to fire, you need to turn the ship in the direction of the target. Kinda like MOAGG but in 3D.
- As mentioned, it was released around 1999 (+1/-2 years I guess)
- It had fantastic 3D graphics (for the time) with fog, lighting effects, explosions etc. - so I guess some OpenGL or Direct3D was involved. It ran on Win98 and presumably Win95.
- IIRC the controls were mouse-only with the option to also bind keyboard keys.
Does the description ring a bell? :)
Edit: Alan B pointed me to Virus 2000 which is very similar. The game I'm looking for is like V2000 but you always see the ship from behind (so that the screen "turns" instead of the ship) and are able to enter underground buildings and tunnels.
Answer
With emphasis on thrusting vs inertia, preserving fuel, and avoiding collisions, your description sounds like a 3D version of Lunar Lander; and indeed there was such a game released on 1999 for Windows, called Lander, by Psygnosis. The other parts in your description also seem to fit, as far as I can tell.
Here's a link to the MobyGames screenshot page, and you can check out this gameplay video:
Check more discussion of this question.
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