Thursday, January 12, 2012

In FlashPoints, how is each conversation decided?

Question

While in a Flashpoint, all group members make decisions in a conversation, then the game chooses one of the responses.

However, in my experience, this is not a random choice (or I have tremendously bad luck). How does the game decide which response is chosen?

Answer

It looks like you've just been unlucky.

There is a group roll and the player who wins the roll says the dialogue option they chose. Everyone hears that player’s choice and the deal with the consequences of that choice.

This can lead to some interesting conversation dynamics if the leader is in the minority.

One important detail to note is that Light side and Dark side points are not awarded to the group for the choice depicted, but for each player individually according to the choice they made individually.

Source: Interview with developers

This matches what the Developers said when they walked through one of the first flashpoints - The Esseles.

No comments:

Post a Comment