Question
When attacking the barracks on DotA2, which is the better to focus/destroy first, Melee or Ranged, and why?
I ask as during games I get conflicting views with people I am playing with.
Answer
Here are the stats and bonuses provided by each barracks:
Melee Barracks:
- 1500 HP
- 2.5 HP/sec regen
- 15 armor
- 352-370 Gold
When destroyed (boosts opposing creep in that lane by):
- Increases Melee Creep damage by 21 points and growth by +1
- Increases Melee Creep armor by 1 point
- Increases Melee Creep health by 150 points and growth by +9
- Reduces gold and experience for your Melee Creeps (unknown amount).
Ranged Barracks:
- 1500 HP
- 2.5 HP/sec regen
- 5 armor
- 352-370 Gold
When Destroyed:
- Increases Ranged Creep damage by 20 points and growth by +2
- Increases Ranged Creep armor by 1 point
- Increases Ranged Creep health by 175 points and growth by +8
- Reduces gold and experience for your Ranged Creeps (unknown amount).
At face value, since you typically have way more melee than ranged creeps per lane, killing the melee building provides more benefit for future pushes. However, the ranged barracks has 10 less armor and will die faster.
When push comes to shove, often you don't really have a choice in which one to take down if most of your creeps are focused on one building over the other you will want to focus fire to take it down faster before the opposing heroes rush to defend. If you do have a choice, you should take out the melee barracks first to put more pressure on that lane with your creeps.
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