Question
I'm trying to find the name of a point-and-click RPG I played around '97 on the PC.
You could choose to play as a warrior, thief or mage who would exit wooden doors in different ways on the new game screen (the thief would lockpick, the warrior would bash it down, and the mage would pass through with magic). You commence in a cave filled with bones with only a couple of items including a tinderbox, and you seem to have amnesia about how you got there.
To leave the cave, you must navigate several rooms including one involving a puzzle about crossing a ravine over which a rope is suspended. The thief can tightrope across, the mage can cast a spell on a sheet to float across, and the warrior just grabbed the rope and dangled his way across.
When you reach the first town, you find a witch being burned alive at a stake outside the inn. I believe if you stayed to watch, she would explode and kill the townspeople, including yourself.
Outside of the town are several bunches of crops, which you can obtain some corn from and eat. If you stayed out at night, the gate to the town would close, and you would encounter strong enemies while wandering in the forest. Through the day, the enemies would be much more reasonable.
Answer
This sounds like a Quest for Glory game, perhaps #4:
The QFG games were a combination of point-and-click adventure games with some RPG elements and a combat system added on. Quest for Glory 4 was released in 1993 (floppy) and 1994 (CD-ROM).
The introduction sequence is pretty much as you describe, and there's a part where if you don't manage to prove a particular gypsy's innocence, someone gets burned at the stake.
Harvesting some corn is actually part of the solution to one of the puzzles in the game.
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