Question
In past versions of the elder scrolls and many other RPGs, thieves play with light armor. Is this also the case for skyrim?
As far as I understand, both heavy and light armor affects sneaking, but as you are playing close combat, you will want to have at least some armor.
What type of armor is common for a thief, and why?
Is using spells for armor(stoneflesh etc) a good idea, or do they cause detection?
Answer
It is dependant on your build.
I am playing a Khajit thief and I use light armour. Minor spoiler below:
The thief guild provides you with some nice light armour.
The benefits of light armour are:
- You are less detectable in lower levels with light armour (the perk that light armour weights nothing is at skill level 50, in heavy armour, it is 70). As a thief you don't tend to get hit often, so leveling your armour takes longer than you would expect.
- Windwalker is great for a thief, your stamina regenerates 50% faster if you are wearing all light armour. You need to be agile so stamina is pretty important for you running away, positioning etc.
- Light armour still gives a decent armour rating, so if needed you can go toe to toe without taking a huge beating.
- Fits roleplaying.
The benefits of heavy armour are:
- Higher armour rating
- Tower of strength stops you getting knocked back if you get caught off guard. (You are a bad thief if you get caught off guard ;) )
- You can still sneak effectively once you hit level 70 and get the conditioning perk.
Using robes is also a very viable option, depending on your character set up. If you decide to go this route, I'd recommend going with illusion + alteration.
The benefits are:
- Decent armour rating with alteration stone flesh skins, combined with mage armour. (Triple the effects)
- Robes give +x% magica regen and -x% spell cost on x tree.
This means you can benefit more from the magic attributes below:
- Decent magic resistance from the alteration skill tree (up to 30% magic resistance)
- Alteration grants you the detect life spell. This is awesome as a thief, totally reduces the chances you have of getting caught off guard.
- Illusion skill tree (at level 50) lets you cast spells silently. This is perfect for a stealth character.
- Illusion grants you the invisibility spell, perfect for a thief.
- Illusion gives you crowd control for when the brown stuff hits the fan. You can make a single target (or groups at higher levels) stop fighting, fight each other, or run away.
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