Question
I have a friend who consistently uses Arthur as the last guy in his team. As I take out his first two throw-away characters, he gradually builds meter until Arthur finally comes out, summons his golden armor, activates X-Factor, and then just throws everything he has at me.
The chip damage of this onslaught is insane, meaning blocking is not an option, and you'd better not even think of bringing out a poorly timed assist because he will kill it in one hit.
I've had very inconsistent results super jumping over all the obstacles, as well as teleporting around him with Dormammu. I've had the best results with Dr. Doom as he can shoot projectiles as well as super from the air, but he has to come down sometime, and when he does, Arthur pushes him back with his heavy projectiles that eventually knock him back to the opposite wall or kill him straight up.
How do you deal with characters like Arthur that are always throwing projectiles at you, leaving you no chance to breathe? Especially against X-Factor Golden Armor Arthur where blocking will get you killed?
Answer
The most important thing against level 3 X-Factor is to not get hit at all costs. If you still have two or three characters with a good portion of life, then just blocking is definitely a better alternative. Super jumping up-back will help avoid a good portion of the chip while you wait for the X-Factor to expire. And as Wilerson points out, you can X-Factor yourself to not take any chip. Then he'll be forced to do something else because spamming projectiles will do nothing.
If you have a character with flight on your team, you could also fly as high as possible to avoid things. Just be careful with this, because you can't block while in flight.
Many hypers will outright beat projectile spam. For example, Dormammu's Chaotic Flame has very fast startup and can punish Arthur projectiles on reaction. Similarly, Ryu and Akuma can use their beam supers to punish. Magneto can do his level 3 Gravity Squeeze from anywhere on the screen in reaction to almost anything. This will not only take off most of his life, but allow a good chunk of the X-Factor timer to drain.
You could also use Amataresu's shield (dragon punch+C) to reflect his projectiles back.
If you do decide to approach, remember that you can block even while jumping forward, and you should definitely do this if he's spamming things while in X-Factor. Super jump forward, then go straight to holding back.
The key is to be patient, don't press buttons randomly (you don't want to get hit while he has X-Factor), and punish projectile spam using super if possible. After a few punishes, he should be a little more hesitant, and you can actually get on with your normal gameplan.
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