Question
Over the last couple of days, I've noticed that sometimes when I'm in a tank at full health that a single hit from an opposing tank will end up disabling my tank (or at least heavily impairing it, if that's possible). That single hit usually takes out over 50% of the health, whereas I've usually found that I need 3-4 shells or so to take out an enemy tank.
Does the location that a tank is hit determine the damage (e.g., would hitting it in the tracks or the rear do more damage than, say, the front)?
Answer
Yes it does.
The front of a tank is the most armoured, and therefore will take the least damage.
The sides are less armoured than the front, and will take less damage than the back.
The back is lightly armoured, and will take a fair amount of damage.
The top is extremely lightly armoured, and will take a lot of damage.
The bottom has no armour and will take the most amount of damage possible (except you won't really hit the bottom much except with mines and c4).
Your best bet is to hit the top, and if that's not possible, the back.
On the other hand, if you're in a tank, always position your front to where you think the threat is coming from.
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