Friday, October 7, 2011

What does each of the Tarot cards in The Binding of Isaac do?

Question

In The Binding of Access, some of the items that you can pick up are special numbered Tarot cards with different special effects when you use them. Some of these trigger events that I don't want to happen; I used The Emperor under the impression that it would save me from peril but it took me straight to the boss of the floor. So I can avoid these kinds of situations and use each card appropriately, I'd like to know: what does each card do?

Answer

The Binding of Isaac wiki's got a pretty comprehensive (if slightly generalized, and minorly inaccurate) list.

O The Fool  Teleports the player to the starting room for that floor.
I The Magician  Gives you the use of Spoon Bender until you leave the current room.
IV The Emperor  Teleports the player to the Boss Room.
V The Hierophant    Spawns two soul hearts.
VI The Lovers   Spawns two hearts.
VII The Chariot Gives you a single-shot use of My Little Unicorn.
VIII Justice    Spawns bombs, hearts, coins, and keys around the player .
IX The Hermit   Teleports the player to the Mini-boss Room, or the shop if a mini-boss room is not available.
X Wheel of Fortune  Spawns a Slot Machine.
XI Strength Makes the player bigger, increasing maximum health and damage until the player leaves the room.
XII The Hanged Man  Gives you the use of Transcendence until you leave the current room.
XIII Death  Gives you the use of The Necronomicon.
XIV Temperance  Spawns a Blood Donation Machine.
XV The Devil    Gives you the use of Book of Belial until you leave the current room.
XVI The Tower   Gives you the use of Anarchist's Cookbook.
XVIII The Moon  Teleports the player to the Secret Room.
XX Judgement    Spawns a beggar. If you have no money, spawns 1 heart, coin, bomb and key instead.
XXI The World   Acts as a Treasure Map for the current level only.

Tarot Cards II, III, XVII, and XIX are not present in the game, for one reason or another.

Off the top of my head, I've had The Hermit transport me to a shop (instead of the mini-boss room), and The World actually has a greater effect than that of the treasure map (not only do you see the rooms, you also see what's in them).

No comments:

Post a Comment