Saturday, October 1, 2011

Looking for an old DOS roguelike game

Question

I played this game when I was still in high school (about 15 years ago). It's a roguelike dungeon crawler. The movement mechanism in this game is a bit like Dungeons of Dredmore, where the enemies move with you.

It has a topdown view. The wall on the edges of the game is grey, but any wall inside the confines of the edges is brown. You consume oxygen cells (blue) as you move, energy cells (yellow) when you fight enemies (which are all green with different stats) or when you use an ability or fire a weapon, and health cells (pink IIRC) when you are hit by an enemy or when you pass through fire/energy doors. All energy doors have a number on them which determines how much health is deducted from your total everytime you pass through it.

There is a shop and an exit shaft on every level as well as various teleporters and blue chips that you can consume to find the position of the above mentioned objects.

You also get to pick up various mushrooms that have different abilities that you can use at a later time (such as going through walls).

You are supposed to collect diamonds, gold, silver and bronze as loot in this game, which you use to purchase weapons/devices and improve your abilities.

There are also plants that you can find at various stages of growth. Each plant has a different percentage of growing into one of the three types upon maturing: oxygen, energy and health, which you can then consume. You can use the Bio scanner device (I think?) to view the all the above information.

And the most important part, the dungeon levels are randomly generated, again, like Dungeons of Dredmore.

I simply cannot remember the name of the game. I'd kick myself as soon as somebody mentions it.

Answer

The game is called Reaping the Dungeons, from 1993.

screenshot from mobygames

No comments:

Post a Comment