Question
While Batman is not actively engaged in combat with enemies (Predator mode, Stealth, etc.), do any of the gadgets alone or possibly a combination of gadgets allow Batman to knock an ememy unconcious? I'm assuming no from what I've tried, but just wanted to see if I was missing anything.
Edit: I guess I should state, besides using the disruptor along with a proximity mine laid by the enemy.
Answer
Off the top of my head:
- Batarang: Stun, drop weapon
- Batclaw: Disarm only
- Cryptographic Sequencer: No combat applications.
- Disruptor: Use on a mine to KO nearby enemies.
- Explosive Gel: Stun and knock down an enemy. KO will only occur if a wall (even a weak one) explodes next to, above or below the enemy. Enemies may also be KO'ed by a non-wall blast if it knocks them off a ledge.
- Freeze Grenade/Freeze Cluster Grenade: immobilize only
- Grapnel: Upgraded Grapnel Boost will KO an enemy.
- Line Launcher: Line launcher kick will KO any enemies in the path, so will dropping down from the line for a takedown.
- Remote Batarang: Knock down stun at high speed or lock on. Getting it electrically charged first may do a knock out (I think it did in AA, I haven't tried that in AC).
- Remote Electrical Charge: Momentarily disrupts enemy, knocks down armored enemies.
- Smoke Bomb: Obscures enemy sight only.
- Sonic Batarang: Electrical discharge upgrade will KO 1 enemy equipped with a heart monitor.
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