Tuesday, August 9, 2011

What is this turn-based Win95 game where starving units left cute crosses?

Question

A long time ago -- maybe -97 -- I had a CD called something like "101 games for Windows 95" or "101 best Windows 95 games" (or Win98). It a game, which I was too young to understand the point or rules of, but really want to play again. The bullet points are in descending order of certainty.

  • when units died, they left cute little crosses, maybe only for one turn. (depicted)
  • when you got too many units, I think they started to die from starvation.
  • there were little grey towers, and I think they spawned the units. (depicted)
  • small maps, so no scrolling was needed.
  • turn-based
  • hexagonal grid
  • opponents that followed the same rules
  • top-down graphics
  • blue background

tower and cross

Please note that I could be wrong about something, except for the little crosses.

Answer

This is a shot in the dark, but you might be talking about Sean O'Connor's Slay.

enter image description here

You earn money from the size of the territory you own; each unit has a cost to maintain. When the cost exceeds your remaining income, units die and tun into crosses. The towers are actually defensive units; the little huts "produce" units, but other than that, it seems to be very much like what you describe.

I've played Slay on many platforms: PC, Palm, iPhone ... some of the reviews on his site date to 1995, so it's almost certain it was available for Win 95.

No comments:

Post a Comment