Question
So I'm getting a little tired of seeing my reflect multi-kills being quickly pushed away by other players' kills and even revenges/dominations I attain, like this revenge kill:
(Yes, that's the notorious team color HUD bug. I hate it too.)
The kill feed by default only displays 4 items; although my deaths and kills stay a little longer on the feed they get pushed away pretty quickly by too many things.
Is there an add-on I can use or a CVAR I can adjust to increase how many items the kill feed displays? I have a fairly spacious display anyway, so adding a couple more won't hurt.
Answer
As noted by Lysarion in the comments, the file to modify is hudlayout.res
, which is found in the /tf/scripts
folder in the team fortress 2 content.gcf
archive.
Extracting and searching the file, I find the following field:
HudDeathNotice
{
"fieldName" "HudDeathNotice"
// ... "MaxDeathNotices" "4"
"IconScale" "0.35"
"LineHeight" "16"
"LineSpacing" "4"
"CornerRadius" "3"
"RightJustify" "1" // If 1, draw notices from the right // ...
}
The HudDeathNotice
field defines the appearance of the kill feed. You'll see at a glance the variable that tells the game how many items to display:
"MaxDeathNotices" "4"
So all I do is change its value to "6"
, save the modified hudlayout.res
in the /tf/scripts
folder in my steamapps
user folder, and I'll see a maximum of 6 items in the kill feed.
Check more discussion of this question.
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