Friday, August 12, 2011

Dragon Age: Magic Combos

Question

One of the loading screens mentions that there are some extra strong magic combos.

So what are those combinations and what is their effect?

edit for bonus-question: Are there also special combos for warrior/rogue-skills?

Answer

Spell Combination                                     ResultGrease + Any Fire Spell                               Grease Fire
Death Hex + Death Cloud                               Entropic Death
Glyph of Paralysis + Glyph of Replusion               Paralysis Explosion
Spell Might + Blizzard + Tempest                      Storm of the Century
Grease Fire + Blizzard                                Flame-Quencher
Force Field + Crushing Prison                         Shockwave
Vulnerability Hex + Drain Life/Mana Drain             Improved Drain
Spell Might + Animate Dead                            Advanced Reanimation
Sleep + Horror                                        Nightmare
  • Grease Fire: Burns for 30 fire dmg/1.5sec for 20 sec, friendly fire
  • Entropic Death:: Targets with Death Hex entering Death Cloud instantly suffer 200+2.0Xcaster's spellpower spirit damage
  • Paralysis Explosion: All targets withing 7.5m are paralyzed for 20secXtarget rank
  • Storm of the Century: Caster loses additional 100 mana, causes (30+0.3XSpellpower) electricity damage every 2 sec for 30 sec and drains Stamina equal to damage dealt, friendly fire
  • Flame-Quencher: Puts out a Grease Fire
  • Shockwave: Knocks down nearby targets and causes 50+0.5XSpellpower physical damage, friendly fire
  • Improved Drain: Drain Life deals 100% more damage to enemy and 100% more healing to caster, while Mana Drain steals 50% more mana
  • Advanced Reanimation: A skeleton minion at 0.9Xthe caster's level with additional abilities is summoned
  • Nightmare: Removes Sleep, applies Horror, then causes 100+1.0XSpellpower instant spirit damage

This one's slightly different, but in the same vein: Hit a target that is Petrified/Frozen, then get a Critical Hit or use Stone Fist/Crushing Prison and they will Shatter, which is an instant kill.

Source

In regards to your bonus question, no, there's not really an equivalent functionality with warrior/rogue talents. There are tactical synergy options, like having your melee characters hit frozen/petrified targets to one-shot them. Rogues also get a Coup de Grace talent which does additional damage against stunned/paralyzed targets, so you could send them after enemies your mage mezzes. But there are not really "combos" in the same way that the mage spells work.

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