Question
One of the loading screens mentions that there are some extra strong magic combos.
So what are those combinations and what is their effect?
edit for bonus-question: Are there also special combos for warrior/rogue-skills?
Answer
Spell Combination ResultGrease + Any Fire Spell Grease Fire Death Hex + Death Cloud Entropic Death Glyph of Paralysis + Glyph of Replusion Paralysis Explosion Spell Might + Blizzard + Tempest Storm of the Century Grease Fire + Blizzard Flame-Quencher Force Field + Crushing Prison Shockwave Vulnerability Hex + Drain Life/Mana Drain Improved Drain Spell Might + Animate Dead Advanced Reanimation Sleep + Horror Nightmare
- Grease Fire: Burns for 30 fire dmg/1.5sec for 20 sec, friendly fire
- Entropic Death:: Targets with Death Hex entering Death Cloud instantly suffer 200+2.0Xcaster's spellpower spirit damage
- Paralysis Explosion: All targets withing 7.5m are paralyzed for 20secXtarget rank
- Storm of the Century: Caster loses additional 100 mana, causes (30+0.3XSpellpower) electricity damage every 2 sec for 30 sec and drains Stamina equal to damage dealt, friendly fire
- Flame-Quencher: Puts out a Grease Fire
- Shockwave: Knocks down nearby targets and causes 50+0.5XSpellpower physical damage, friendly fire
- Improved Drain: Drain Life deals 100% more damage to enemy and 100% more healing to caster, while Mana Drain steals 50% more mana
- Advanced Reanimation: A skeleton minion at 0.9Xthe caster's level with additional abilities is summoned
- Nightmare: Removes Sleep, applies Horror, then causes 100+1.0XSpellpower instant spirit damage
This one's slightly different, but in the same vein: Hit a target that is Petrified/Frozen, then get a Critical Hit or use Stone Fist/Crushing Prison and they will Shatter, which is an instant kill.
In regards to your bonus question, no, there's not really an equivalent functionality with warrior/rogue talents. There are tactical synergy options, like having your melee characters hit frozen/petrified targets to one-shot them. Rogues also get a Coup de Grace talent which does additional damage against stunned/paralyzed targets, so you could send them after enemies your mage mezzes. But there are not really "combos" in the same way that the mage spells work.
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