Thursday, August 25, 2011

Does an ÜberCharge last longer if the patient is taking damage?

Question

We know that there are a few rules about the rate you build an ÜberCharge at, such as:

  • You build ÜberCharge faster if the patient isn't fully overhealed.
  • You build ÜberCharge faster if the patient isn't healed by somebody else.
  • You don't build ÜberCharge if you aren't healing anybody.

Do these rules also apply while you deploy an ÜberCharge? Is healing an ÜberCharged patient going to reduce the length of the ÜberCharge? If the patient isn't taking damage, does it mean the ÜberCharge will be shorter? If your patient dies, does your ÜberCharge deplete much faster?

Answer

The duration of an ÜberCharge is always 8 seconds when you keep a single patient; the only thing affected by a patient's health status is healing, which is a separate matter from ÜberCharge. The only thing that shortens an ÜberCharge (for the Medic) is passing the healing beam to multiple patients so more than one person receives invulnerability.

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