Question
I've been having trouble gauging whether or not I want to purchase the Civ V DLC, because it's hard to find out how the DLC civs play before purchasing them outright.
What available civilizations are not part of the base game, and what are the unique units/buildings and unique ability of the DLC civilizations?
Answer
The Civilization 5 Wiki states the following for Babylon
Ingenuity:
Free Great Scientist upon invention of Writing. Double rate of generating Great Scientists throughout the game.
The Bowman replaces the Archer, it is stronger in melee (6 vs 4) and ranged (8 vs 6). The Walls of Babylon replace the walls, they are stronger (7.5 vs 5 defense) and they increase the bombardement damage of the city.
for Spain
Seven Cities of Gold:
Gold received for discovering Natural Wonders (more if first to discover). Natural Wonder provide double Culture, Happiness and yields.
The Tercio replaces the Musketman, it is stronger (18 vs 16), has a 100% bonus against mounted units, but is more expensive (140 vs 120). The Conquistador replaces the Knight, but it can found cities.
and for the Inca
Great Andean Road:
Hill terrain cost ignored. Half improvement cost; improvements on hills free.
The Slinger replaces the Archer, it is weaker in melee (2 vs 4) but it has a chance to withdraw before combat. The unique improvement is the Terrace Farm, which is a farm that can be built on hills and needs no fresh water.
I also found this official announcement for Spain and Inca from Greg 2K of 2k games which confirms the information from the Wiki.
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