Sunday, January 1, 2012

How does the genie's mana collection work

Question

There is a mana collection rating, but what does this rating do, how does it translate to how much mana is returned per hit?

Answer

http://forums.trendyent.com/showthread.php?32590-Some-Math-on-Genies

Here's the exact math on genies for DD. The post comes to the following conclusions:

Genies scale exceedingly poorly and a perfect genie will not pass 350 mana returned.

5,000 damage per swing/shot is more than enough to cap the mana return from a genie, as the base damage goes up, the damage requirement to cap the mana goes down.

Opening Android Grand Theft Auto 3 saved games with PC version

Question

I was over the moon when GTA3 came out for Android/iOS. However, I'd really like to be able to open my PC-based saved games on my Android version of GTA 3 and vice-versa. Is this possible?

I've already tried copying 2 *.b files from my Android device (Samsung Galaxy SII if that is relevant) and copying them to the GTA3 User Data folder on a PC install, but when I open the game and look at the list of available saved games, the dates are incorrect (year 5142 for instance). I've not yet tried this the other way around.

Answer

Unfortunately it's not possible.

Like you have mentioned in the comments, the way each of the games are saved has changed. Even if the saving system hadn't have changed I am highly confident it wouldn't of been possible since it's almost like taking a save file from a PS3 and trying to use it on a PC game. They are two completely different platforms.

Sorry!

What's the difference between bound and unbound items?

Question

From the normal meaning of the words I would have assumed that items that become bound to you on equip are unremovable, but that doesn't seem to be the case. I can take off bound armor, and I can sell it to the in-game vendors. So I have two questions:

  • What exactly is the difference between bound and unbound items?
  • What determines whether an item will bind? Is it random, or arbitrarily chosen by BioWare per item?

Answer

Bound items are a feature implemented in MMORPGs to avoid abuse of twinking.

Bound items are designed to prevent them from being shared with other characters, to avoid easily making overpowered lower level characters. If you have a bound item, it can (generally) be sold to in-game vendors, but it cannot be traded to another player.

Unbound items, however, can be freely traded from player to player, and can be used by players who aren't the ones who initially obtained the item (whether from quest, random drop, or by purchasing it from a vendor), assuming that the player meets all of the other requirements for the item.

Bound and unbound is not random. Quest items are typically bound, as they are the reward for that character completing the quest, and therefore it is expected that that character will be the one to use it. The same applies for specific reward drops from difficult encounters, such as raid or group instances.

How to get this trophée blocked by a destructible wall?

Question

I can't destroy this destructible wall placed on top of me.

This is about at the start of wonder city

Answer

You need to glide off the opposite side, and use the grapnel boost to grapple to the top edge and crash into the destructible roof to break it. You can then use the Batclaw to pick up the trophy as normal.

How do you activate your augmentations in Deus Ex Human Revolution?

Question

At the right hand side of your screen you have a list of augmentations, but I can't find any guidance on how to enable them.

Probably very simple, but this has stumped me and my son for a while.

Answer

When I played on the Xbox 360, they were mapped to the D-Pad. This appears to be the way they are mapped on the PS3 as well. The orientation of the augments on the display indicated which one was activated by which direction on the pad.

On PC, it's the function keys (F1-F4). You might want to check out this keyboard layout page. It lists the controller layout on consoles, and I assume the default keys on the PC.

Skylanders: how does the autosave work?

Question

My son is playing "Skylanders: Spyro's Adventure" on an Xbox360. Now - I know the game is supposed to autosave each chapter and in some other particular occasions. However, he got to chapter 8, turned off the game and no saved game was there. I also tried playing a couple of chapters, turning the game off and had everything reset.

Before crying foul, I am quite sure there's something wrong with what I do. But I don't really know what: I play normally for a couple of levels, then press Play and choose Exit. When I restart the Adventure mode, I only have one option, to start a new adventure.

How do you make the game save in Skylanders?

Answer

I figured it out myself:

You have to sign in with a user, otherwise the game will not save (but will not warn you that it is not saving).

How I can reach this chest at Pirate Stronghold?

Question

There's a chest at Pirate stronghold which I can't reach. It's in the area where platforms emerge from the sand when you'e carrying the time stone.

Answer

You walk with the time crystal as close to the chest as possible without making it disappear, then drop the crystal, and walk over to the chest.

This technique will prove useful throughout the Pirate Stronghold.