Thursday, December 29, 2011

How Do I Make a Custom Texture Pack For Minecraft? (16x16)

Question

So I've been toying with the idea of creating a custom texture pack for Minecraft, just to see how successful I'll be at it. Problem is, I have no idea how to go about doing this. Where do I begin, what steps do I take, and what do I do once I'm finished?

Answer

Texture packs are stored in the texturepacks folder of your minecraft directory. The easiest way to make your first texture pack would be to download one (or clone one you already have), and modify it.

The most important part of a texture pack is the terrain.png file, where the block appearances are stored. The reason it's easier to modify an existing pack is because all the blocks are tiled in this one .png file, and you can easily tell which block is supposed to go where when using an existing file. Open the file in your favourite image editing program, and draw blocks to your heart's content.

Once you feel good about that, you can edit the files in the terrain directory (which houses the sun and the moon), the gui folder (containing the inventory, crafting bench and furnace backgrounds and more), the mob folder (where you can edit the appearances of all the mobs), and all the other folders.

Here is ShortStuf7's Clean Design Pack (my personal favourite), in case an example pack is needed.


Edit: It seems the page on the Texture Packs page on the Minecraft Wiki has a nice graphic where the names of the blocks are overlayed on top of the default texture pack.

Example terrain.png file

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